Ray tracing is one of the most elegant techniques in computer graphics. Many phenomena that are difficult or impossible with other techniques are simple with ray tracing, including shadows, reflections, and refracted light. Ray directions, however, have been determined precisely, and this has limited the capabilities of ray tracing. By distributing the directions of the rays according to the analytic function they sample, ray tracing can incorporate fuzzy phenomena. This provides correct and easy solutions to some previously unsolved or partially solved problems, including motion blur, depth of field, penumbras, translucency, and fuzzy reflections. Motion blur and depth of field calculations can be integrated with the visible surface calcul...
Ray tracing, a computational method for tracing the trajectories of rays of light through matter, is...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
To predict the quality of an optical system we need to simulate the effects of aberrations and diffr...
Ray tracing is one of the most elegant echniques in com-puter graphics. Many phenomena that are diff...
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ Distributed Ray Tracing, also called distribution ray tracing and stoc...
Distribution ray tracing uses multiple samples per pixel to produce antialiased images that include ...
This work aims at rendering 3D scene using ray tracing. It describes advantages and disadvantages of...
technical reportMuch progress has been made toward interactive ray tracing, but most research has f...
Ray tracing plays a significant role in computer graphics; it is a technique used to generate photor...
Ray tracing, ray casting, and other forms of point sampling are important techniques in computer gra...
Unlike rasterization, where one can rely on pixel quad partial derivatives, an alternative approach ...
Ray tracing is one of the most general and powerful techniques for synthesizing realistic images. Un...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
QC 351 A7 no. 71Generalized ray tracing is a method of calculating the principal curvatures and dire...
In order to represent real-world images with a computer, a program has to relate three-dimensional i...
Ray tracing, a computational method for tracing the trajectories of rays of light through matter, is...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
To predict the quality of an optical system we need to simulate the effects of aberrations and diffr...
Ray tracing is one of the most elegant echniques in com-puter graphics. Many phenomena that are diff...
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ Distributed Ray Tracing, also called distribution ray tracing and stoc...
Distribution ray tracing uses multiple samples per pixel to produce antialiased images that include ...
This work aims at rendering 3D scene using ray tracing. It describes advantages and disadvantages of...
technical reportMuch progress has been made toward interactive ray tracing, but most research has f...
Ray tracing plays a significant role in computer graphics; it is a technique used to generate photor...
Ray tracing, ray casting, and other forms of point sampling are important techniques in computer gra...
Unlike rasterization, where one can rely on pixel quad partial derivatives, an alternative approach ...
Ray tracing is one of the most general and powerful techniques for synthesizing realistic images. Un...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
QC 351 A7 no. 71Generalized ray tracing is a method of calculating the principal curvatures and dire...
In order to represent real-world images with a computer, a program has to relate three-dimensional i...
Ray tracing, a computational method for tracing the trajectories of rays of light through matter, is...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
To predict the quality of an optical system we need to simulate the effects of aberrations and diffr...