Computational theories of structure from motion [Ulman, 1979] and stereo vision [Marr and Poggio, 1979] only specify the computation of three-dimensional surface information at special points in the image. Yet, the visual perception is clearly of complete surfaces. In order to account for this, a computational theory of the interpolation of surfaces from visual information is presented
Includes bibliographical references (p. 219-240) and index.Book fair 2013.xxvi, 250 p. :"The typical...
AbstractDynamic random-dot displays representing a rotating cylinder were used to investigate surfac...
The computational approach to the study of vision inquires directly into the sort of information p...
This thesis is concerned with the construction of a complete specification of the shapes of the visi...
AbstractThis paper addresses the computational role that the construction of a complete surface repr...
Zero-crossing or feature-point based stereo algorithms can, by definition, determine explicit dept...
We address the computational role that the construction of a complete surface representation may p...
Computational theories of structure-from-motion and stereo vision only specify the computation of t...
AbstractThis paper addresses the computational role that the construction of a complete surface repr...
It is proposed that subjective contours are an artifact of the perception of natural three-dimensio...
Human vision is adept at inferring the shape of a surface from the image of curves lying across th...
The problem of constructing a surface from the information provided by the Marr-Poggio theory of h...
Computational modules early in the human vision system typically generate sparse information about t...
Images of artificial and natural scenes typically contain many `specularities' generated by mirror-l...
How does the brain transform the 2-D light arrays in our eyes into a meaningful 3-D description of s...
Includes bibliographical references (p. 219-240) and index.Book fair 2013.xxvi, 250 p. :"The typical...
AbstractDynamic random-dot displays representing a rotating cylinder were used to investigate surfac...
The computational approach to the study of vision inquires directly into the sort of information p...
This thesis is concerned with the construction of a complete specification of the shapes of the visi...
AbstractThis paper addresses the computational role that the construction of a complete surface repr...
Zero-crossing or feature-point based stereo algorithms can, by definition, determine explicit dept...
We address the computational role that the construction of a complete surface representation may p...
Computational theories of structure-from-motion and stereo vision only specify the computation of t...
AbstractThis paper addresses the computational role that the construction of a complete surface repr...
It is proposed that subjective contours are an artifact of the perception of natural three-dimensio...
Human vision is adept at inferring the shape of a surface from the image of curves lying across th...
The problem of constructing a surface from the information provided by the Marr-Poggio theory of h...
Computational modules early in the human vision system typically generate sparse information about t...
Images of artificial and natural scenes typically contain many `specularities' generated by mirror-l...
How does the brain transform the 2-D light arrays in our eyes into a meaningful 3-D description of s...
Includes bibliographical references (p. 219-240) and index.Book fair 2013.xxvi, 250 p. :"The typical...
AbstractDynamic random-dot displays representing a rotating cylinder were used to investigate surfac...
The computational approach to the study of vision inquires directly into the sort of information p...