AbstractDynamic random-dot displays representing a rotating cylinder were used to investigate surface interpolation in the perception of structure-from-motion (SFM) in humans. Surface interpolation refers to a process in which a complete surface in depth is reconstructed from the object depth values extracted at the stimulus features. Surface interpolation will assign depth values even in parts of the object that contain no features. Such a “fill-in” process should make the detection of featureless stimulus areas (“holes”) difficult. Indeed, we demonstrate that such holes in our rotating cylinder can be as wide as one-quarter of the stimulus before subjects can reliably detect their presence. Subjects were presented with a variation on the ...
We address the computational role that the construction of a complete surface representation may p...
Past studies found that the perception of 3D structure from moving images only involves the analysis...
It is well known that the human visual system can reconstruct depth from simple random-dot displays ...
Contains fulltext : 90338.pdf (publisher's version ) (Open Access)Sinusoidal motio...
AbstractMotion information is important to vision for extracting the 3-D (three-dimensional) structu...
Consider two vertically adjacent random dot surfaces twisted 20° around the vertical axis and underg...
AbstractThis paper addresses the computational role that the construction of a complete surface repr...
AbstractA compelling percept of three-dimensionality is attainable from a purely motion-defined simu...
When multistable displays (stimuli consistent with two or more equally plausible perceptual interpre...
We see the world as three-dimensional, but because the retinal image is flat, we must derive the thi...
The perception of motion provides valuable interpolations of the visual scene. This fundamental capa...
The perception of motion provides valuable interpolations of the visual scene. This fundamental capa...
AbstractIn three experiments, observers watched displays consisting of two or more areas that contai...
Structure-from-motion (SFM) is the perception of three-dimensional shape from motion cues. We used a...
A preliminary study by Freeman et al (1996b) has suggested that when complex patterns of motion elic...
We address the computational role that the construction of a complete surface representation may p...
Past studies found that the perception of 3D structure from moving images only involves the analysis...
It is well known that the human visual system can reconstruct depth from simple random-dot displays ...
Contains fulltext : 90338.pdf (publisher's version ) (Open Access)Sinusoidal motio...
AbstractMotion information is important to vision for extracting the 3-D (three-dimensional) structu...
Consider two vertically adjacent random dot surfaces twisted 20° around the vertical axis and underg...
AbstractThis paper addresses the computational role that the construction of a complete surface repr...
AbstractA compelling percept of three-dimensionality is attainable from a purely motion-defined simu...
When multistable displays (stimuli consistent with two or more equally plausible perceptual interpre...
We see the world as three-dimensional, but because the retinal image is flat, we must derive the thi...
The perception of motion provides valuable interpolations of the visual scene. This fundamental capa...
The perception of motion provides valuable interpolations of the visual scene. This fundamental capa...
AbstractIn three experiments, observers watched displays consisting of two or more areas that contai...
Structure-from-motion (SFM) is the perception of three-dimensional shape from motion cues. We used a...
A preliminary study by Freeman et al (1996b) has suggested that when complex patterns of motion elic...
We address the computational role that the construction of a complete surface representation may p...
Past studies found that the perception of 3D structure from moving images only involves the analysis...
It is well known that the human visual system can reconstruct depth from simple random-dot displays ...