Zero-crossing or feature-point based stereo algorithms can, by definition, determine explicit depth information only at particular points on the image. To compute a complete surface description, this sparse depth map must be interpolated. A computational theory of this interpolation or reconstruction process, based on a surface consistency constraint, has previously been proposed. In order to provide stronger boundary conditions for the interpolation process, other visual cues to surface shape are examined in this paper. In particular, it is shown that, in principle, shading information from the two views can be used to determine the orientation of the surface normal along the feature-point contours, as well as the parameter...
This paper describes a method of surface reconstruction from binocular stereo images. The problem ad...
Because specular reflection is view-dependent, shiny surfaces behave radically differently from matt...
In this paper, we formulate and develop an approach which integrates different modules (feature extr...
Computing shape and depth from stereo vision and shading is one of the important perceptual tasks in...
Computational theories of structure-from-motion and stereo vision only specify the computation of t...
We address the problem of reconstructing 3D shapes from color data available in a sparse set of view...
This article concerns the stack of algorithms which can be applied to the task of 3d reconstruction ...
Computational theories of structure from motion [Ulman, 1979] and stereo vision [Marr and Poggio, ...
How does the brain transform the 2-D light arrays in our eyes into a meaningful 3-D description of s...
This thesis is concerned with the construction of a complete specification of the shapes of the visi...
The problem of accurate depth estimation using stereo in the presence of specular reflection is addr...
A cooperative integration of stereopsis and shape-from-shading is presented. The integration makes t...
This paper describes an algorithm for 3D reconstruction of a smooth surface with a relatively dense...
This paper presents a new algorithm for stereo matching which makes use of simultaneous matching, su...
Photometric stereo is an image processing technique for 2$1\over 2$ dimensional surface reconstructi...
This paper describes a method of surface reconstruction from binocular stereo images. The problem ad...
Because specular reflection is view-dependent, shiny surfaces behave radically differently from matt...
In this paper, we formulate and develop an approach which integrates different modules (feature extr...
Computing shape and depth from stereo vision and shading is one of the important perceptual tasks in...
Computational theories of structure-from-motion and stereo vision only specify the computation of t...
We address the problem of reconstructing 3D shapes from color data available in a sparse set of view...
This article concerns the stack of algorithms which can be applied to the task of 3d reconstruction ...
Computational theories of structure from motion [Ulman, 1979] and stereo vision [Marr and Poggio, ...
How does the brain transform the 2-D light arrays in our eyes into a meaningful 3-D description of s...
This thesis is concerned with the construction of a complete specification of the shapes of the visi...
The problem of accurate depth estimation using stereo in the presence of specular reflection is addr...
A cooperative integration of stereopsis and shape-from-shading is presented. The integration makes t...
This paper describes an algorithm for 3D reconstruction of a smooth surface with a relatively dense...
This paper presents a new algorithm for stereo matching which makes use of simultaneous matching, su...
Photometric stereo is an image processing technique for 2$1\over 2$ dimensional surface reconstructi...
This paper describes a method of surface reconstruction from binocular stereo images. The problem ad...
Because specular reflection is view-dependent, shiny surfaces behave radically differently from matt...
In this paper, we formulate and develop an approach which integrates different modules (feature extr...