The interest in studying multiplayer video game play has been growing since the mid-2000s. This is in part due to growing interest in games that are part of eSports settings such as Counter-Strike: Global Offensive (CS:GO), which is one of the main games within eSports, and is the video game that is studied in this paper. Studies of multiplayer video game play from a conversation analysis (CA) participant perspective appear to be scarce, although they are steadily becoming a legitimate topic in ethnomethodological conversation analytical (EMCA) studies. EMCA studies have mostly focused on aspects around the screen, and on how physically present players interact and draw upon resources both on- and off-screen. Some studies have taken the CA ...
The present study examines the socioemotional and task-oriented content of text messages produced by...
Negative online behaviors, such as toxicity, continue being issues in several popular multiplayer on...
This article will be discussing how multi-player games encourage social interactions. It will over m...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
Over the past decades, the scholarly discourse of violent video games as a possible influence for ag...
The increasing popularity of online videogames has raised questions concerning their potential to in...
Video games are a form of software and thus an obvious object of study in Human-Computer Interaction...
Violent video games, in particular shooting games such as Call of Duty and Grand Theft Auto , are...
Anthropologists have previously engaged in virtual fieldwork in order to discover and document diffe...
Informal roles are roles that are not formally prescribed by a group or organization and are being...
ii iii Video games are a form of software and thus an obvious object of study in Human-Computer Inte...
Esports are growing in popularity at a rapid pace worldwide. In contemporary society, individuals wa...
Video games are a wonderful way to pass the time. When done in moderation, they can lead to increase...
An ordinary gamer - a qualitative analysis of the treatment of women in CS:GO is an essay with the a...
The present study examines the socioemotional and task-oriented content of text messages produced by...
Negative online behaviors, such as toxicity, continue being issues in several popular multiplayer on...
This article will be discussing how multi-player games encourage social interactions. It will over m...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
Over the past decades, the scholarly discourse of violent video games as a possible influence for ag...
The increasing popularity of online videogames has raised questions concerning their potential to in...
Video games are a form of software and thus an obvious object of study in Human-Computer Interaction...
Violent video games, in particular shooting games such as Call of Duty and Grand Theft Auto , are...
Anthropologists have previously engaged in virtual fieldwork in order to discover and document diffe...
Informal roles are roles that are not formally prescribed by a group or organization and are being...
ii iii Video games are a form of software and thus an obvious object of study in Human-Computer Inte...
Esports are growing in popularity at a rapid pace worldwide. In contemporary society, individuals wa...
Video games are a wonderful way to pass the time. When done in moderation, they can lead to increase...
An ordinary gamer - a qualitative analysis of the treatment of women in CS:GO is an essay with the a...
The present study examines the socioemotional and task-oriented content of text messages produced by...
Negative online behaviors, such as toxicity, continue being issues in several popular multiplayer on...
This article will be discussing how multi-player games encourage social interactions. It will over m...