Pathfinding is a common task across many domains and platforms, whether in games, robotics, or road maps. Given the breadth of domains, there are also a wide variety of representations used for pathfinding, and there are many techniques which have been shown to improve performance. In the last few years, the state-of-the-art in grid-based pathfinding has been significantly improved with domain-specific techniques such as Jump Point Search (JPS), Subgoal Graphs, and Compressed Path Databases. In this paper we look at a specific implementation of the general idea of Geometric Containers, showing that, while it is effective on grid maps, when combined with JPS+ it provides state-of-the-art performance
Pathfinding (or navigating) from A to B is a common problem in Computer Science with broad practical...
Artificial Intelligence (AI) techniques are utilized widely in the field of Expert Systems (ES) - as...
Includes bibliographical references (pages 29-30).In this research, I am proposing a solution for gr...
The JPS family of grid-based pathfinding algorithms can be improved with preprocessing methods such ...
We describe a pathfinding system based on Jump Point Search (JPS): a recent and very successful sear...
Jump Point Search (JPS) is a well known symmetry-breaking algorithm that can substantially improve p...
The ability to quickly compute shortest paths in 3D grids is a technological enabler for several app...
In this paper, we define Jump Point Graphs (JP), a preprocessing-based path-planning technique simil...
In many computer games up to hundreds of agents navigate in real-time across a dynamically changing ...
In many computer games up to hundreds of agents navigate in real-time across a dynamically changing ...
Pathfinding in uniform-cost grid environments is a problem commonly found in application areas such ...
Pathfinding in uniform-cost grid environments is a problem commonly found in application areas such ...
We give online and offline optimisation techniques to improve the performance of Jump Point Search (...
Search speed, quality of resulting paths and the cost of pre-processing are the principle evaluation...
In 4-connected grid-based path planning one often needs to account for temporal and moving obstacles...
Pathfinding (or navigating) from A to B is a common problem in Computer Science with broad practical...
Artificial Intelligence (AI) techniques are utilized widely in the field of Expert Systems (ES) - as...
Includes bibliographical references (pages 29-30).In this research, I am proposing a solution for gr...
The JPS family of grid-based pathfinding algorithms can be improved with preprocessing methods such ...
We describe a pathfinding system based on Jump Point Search (JPS): a recent and very successful sear...
Jump Point Search (JPS) is a well known symmetry-breaking algorithm that can substantially improve p...
The ability to quickly compute shortest paths in 3D grids is a technological enabler for several app...
In this paper, we define Jump Point Graphs (JP), a preprocessing-based path-planning technique simil...
In many computer games up to hundreds of agents navigate in real-time across a dynamically changing ...
In many computer games up to hundreds of agents navigate in real-time across a dynamically changing ...
Pathfinding in uniform-cost grid environments is a problem commonly found in application areas such ...
Pathfinding in uniform-cost grid environments is a problem commonly found in application areas such ...
We give online and offline optimisation techniques to improve the performance of Jump Point Search (...
Search speed, quality of resulting paths and the cost of pre-processing are the principle evaluation...
In 4-connected grid-based path planning one often needs to account for temporal and moving obstacles...
Pathfinding (or navigating) from A to B is a common problem in Computer Science with broad practical...
Artificial Intelligence (AI) techniques are utilized widely in the field of Expert Systems (ES) - as...
Includes bibliographical references (pages 29-30).In this research, I am proposing a solution for gr...