In this paper we present an algorithm to compute approximate geodesic distances on a triangular manifold S containing n vertices with partially missing data. The proposed method computes an approximation of the geodesic distance between two vertices pi and pj on S and provides a maximum relative error bound of the approximation. The error bound is shown to be worst-case optimal. The algorithm approximates the geodesic distance without trying to reconstruct the missing data by embedding the surface in a low dimensional space via multi-dimensional scaling (MDS). We derive a new method to add an object to the embedding computed via least-squares MDS.Dans cet article, nous pr\ue9sentons un algorithme pour calculer les distances g\ue9od\ue9sique...
We present an approximation method to compute geodesic distances on triangulated domains in the thre...
International audienceA general formulation for geodesic distance propagation of surfaces is present...
Computing discrete geodesics on polyhedral surfaces plays an important role in computer graphics. In...
We present a heuristic algorithm to compute approximate geodesic distances on triangular manifold S ...
We present a heuristic algorithm to compute approximate geodesic distances on a triangular manifold ...
The computation of geodesic distances is an important research topic in Geometry Processing and 3D S...
Geodesic distance estimation for data lying on a manifold is an important issue in many applications...
As a fundamental concept, geodesics play an important role in many geometric modeling applications. ...
A natural metric in 2-manifold surfaces is to use geodesic distance. If a 2-manifold surface is repr...
This paper presents a new method for computing approximate geodesic distances and paths on triangle ...
An algorithm for computing intrinsic distance functions and geodesics on sub-manifolds of Rd given b...
The discrete geodesic problem aims to find the shortest path and distance between arbitrary points o...
We present a new graph-based method, called discrete geodesic graph (DGG), to compute discrete geode...
Reverse Engineering (RE) requires representing with free forms (NURBS, Spline, B,zier) a real surfac...
A frequently arising problem in computational geometry is when a physical structure, such as an ad-h...
We present an approximation method to compute geodesic distances on triangulated domains in the thre...
International audienceA general formulation for geodesic distance propagation of surfaces is present...
Computing discrete geodesics on polyhedral surfaces plays an important role in computer graphics. In...
We present a heuristic algorithm to compute approximate geodesic distances on triangular manifold S ...
We present a heuristic algorithm to compute approximate geodesic distances on a triangular manifold ...
The computation of geodesic distances is an important research topic in Geometry Processing and 3D S...
Geodesic distance estimation for data lying on a manifold is an important issue in many applications...
As a fundamental concept, geodesics play an important role in many geometric modeling applications. ...
A natural metric in 2-manifold surfaces is to use geodesic distance. If a 2-manifold surface is repr...
This paper presents a new method for computing approximate geodesic distances and paths on triangle ...
An algorithm for computing intrinsic distance functions and geodesics on sub-manifolds of Rd given b...
The discrete geodesic problem aims to find the shortest path and distance between arbitrary points o...
We present a new graph-based method, called discrete geodesic graph (DGG), to compute discrete geode...
Reverse Engineering (RE) requires representing with free forms (NURBS, Spline, B,zier) a real surfac...
A frequently arising problem in computational geometry is when a physical structure, such as an ad-h...
We present an approximation method to compute geodesic distances on triangulated domains in the thre...
International audienceA general formulation for geodesic distance propagation of surfaces is present...
Computing discrete geodesics on polyhedral surfaces plays an important role in computer graphics. In...