Nearest Neighbor Search (NNS) is employed by many computer vision algorithms. The computational complexity is large and constitutes a challenge for real-time capability. The basic problem is in rapidly processing a huge amount of data, which is often addressed by means of highly sophisticated search methods and parallelism. We show that NNS based vision algorithms like the Iterative Closest Points algorithm (ICP) can achieve real-time capability while preserving compact size and moderate energy consumption as it is needed in robotics and many other domains. The approach exploits the concept of general purpose computation on graphics processing units (GPGPU) and is compared to parallel processing on CPU. We apply this approach to the 3D scan...
Abstract — Robotic 3D Mapping of environments is computationally expensive, since 3D scanners sample...
The goal of this thesis, is to investigate the possible benefits of using general-purpose computing ...
This paper presents parallel algorithms for the construction of k dimensional tree (KD-tree) and nea...
13 pages, 2figures, submitted to CVGPU 2008The recent improvements of graphics processing units (GPU...
Abstract — In this paper the data registration module being a component of semantic simulation engin...
The iterative closest point (ICP) algorithm is widely used for the registration of 3D geometric data...
We present a GPU algorithm for the nearest neighbor search, an important database problem. The searc...
Abstract. We present a GPU algorithm for the nearest neighbor search, an important database problem....
Abstract In this chapter, we present a system for real-time point cloud mapping and scene reconstruc...
Recent development of 3D scanners have provided small, precise and cheap consumer grade scanners ope...
In this paper, we propose an efficient method for the problem of Nearest Neighbor Search (NNS) on 3D...
The Iterative Closest Point algorithm is a widely used approach to aligning the geometry between two...
Abstract — We present a novel k-nearest neighbor search algorithm (KNNS) for proximity computation i...
Point set registration algorithms such as Iterative Closest Point (ICP) are commonly utilized in tim...
Building a globally correct map of an unknown environment and localising a robot in it is a common p...
Abstract — Robotic 3D Mapping of environments is computationally expensive, since 3D scanners sample...
The goal of this thesis, is to investigate the possible benefits of using general-purpose computing ...
This paper presents parallel algorithms for the construction of k dimensional tree (KD-tree) and nea...
13 pages, 2figures, submitted to CVGPU 2008The recent improvements of graphics processing units (GPU...
Abstract — In this paper the data registration module being a component of semantic simulation engin...
The iterative closest point (ICP) algorithm is widely used for the registration of 3D geometric data...
We present a GPU algorithm for the nearest neighbor search, an important database problem. The searc...
Abstract. We present a GPU algorithm for the nearest neighbor search, an important database problem....
Abstract In this chapter, we present a system for real-time point cloud mapping and scene reconstruc...
Recent development of 3D scanners have provided small, precise and cheap consumer grade scanners ope...
In this paper, we propose an efficient method for the problem of Nearest Neighbor Search (NNS) on 3D...
The Iterative Closest Point algorithm is a widely used approach to aligning the geometry between two...
Abstract — We present a novel k-nearest neighbor search algorithm (KNNS) for proximity computation i...
Point set registration algorithms such as Iterative Closest Point (ICP) are commonly utilized in tim...
Building a globally correct map of an unknown environment and localising a robot in it is a common p...
Abstract — Robotic 3D Mapping of environments is computationally expensive, since 3D scanners sample...
The goal of this thesis, is to investigate the possible benefits of using general-purpose computing ...
This paper presents parallel algorithms for the construction of k dimensional tree (KD-tree) and nea...