Abstract — In this paper the data registration module being a component of semantic simulation engine is shown. An improved implementation of ICP (Iterative Closest Point) algorithm based on GPGPU (General-purpose computing on graphics processing units) is proposed. The main achievement is on-line aliment of two data sets composed of up to 262144 3D points, therefore it can be used during robot motion. The algorithm uses GPGPU NVIDIA CUDA for NNS (Nearest Neighborhood Search) computation and to improve the performance all ICP steps are implemented also on GPU. Experiments performed in INDOOR and OUDROOR environments show benefits of parallel computation applied for on-line 3D map building. Empirical validation using new generation CUDA arch...
This work reports the results of a GPU-based approach for the massive simulation of a dis- tributed...
The main purpose of this survey is presenting the potential ofGPGPU technology for real time markerl...
Encoding sensor data into a map is a problem that must be undertaken by any robotic agent operating ...
Nearest Neighbor Search (NNS) is employed by many computer vision algorithms. The computational comp...
In pattern recognition, the k-nearest neighbor algorithm (k-NN) is a method for classifying objects ...
Nearest neighbor analysis is one of the classic methods to find out the tendency of the observed poi...
Building a globally correct map of an unknown environment and localising a robot in it is a common p...
Medical image registration is time-consuming but can be sped up employing parallel processing on the...
Abstract In this chapter, we present a system for real-time point cloud mapping and scene reconstruc...
Heterogeneous robot introduce a higher perception ability than single type robots in outdoor environ...
The aim of the thesis is implementation of certain algorithms in computational geometry on the CUDA ...
This work is about investigating the possibilities of speeding up the rigid image registration proce...
Recent development of 3D scanners have provided small, precise and cheap consumer grade scanners ope...
Abstract — Robotic 3D Mapping of environments is computationally expensive, since 3D scanners sample...
Real time image registration is critical for many medical applications related to image guided navig...
This work reports the results of a GPU-based approach for the massive simulation of a dis- tributed...
The main purpose of this survey is presenting the potential ofGPGPU technology for real time markerl...
Encoding sensor data into a map is a problem that must be undertaken by any robotic agent operating ...
Nearest Neighbor Search (NNS) is employed by many computer vision algorithms. The computational comp...
In pattern recognition, the k-nearest neighbor algorithm (k-NN) is a method for classifying objects ...
Nearest neighbor analysis is one of the classic methods to find out the tendency of the observed poi...
Building a globally correct map of an unknown environment and localising a robot in it is a common p...
Medical image registration is time-consuming but can be sped up employing parallel processing on the...
Abstract In this chapter, we present a system for real-time point cloud mapping and scene reconstruc...
Heterogeneous robot introduce a higher perception ability than single type robots in outdoor environ...
The aim of the thesis is implementation of certain algorithms in computational geometry on the CUDA ...
This work is about investigating the possibilities of speeding up the rigid image registration proce...
Recent development of 3D scanners have provided small, precise and cheap consumer grade scanners ope...
Abstract — Robotic 3D Mapping of environments is computationally expensive, since 3D scanners sample...
Real time image registration is critical for many medical applications related to image guided navig...
This work reports the results of a GPU-based approach for the massive simulation of a dis- tributed...
The main purpose of this survey is presenting the potential ofGPGPU technology for real time markerl...
Encoding sensor data into a map is a problem that must be undertaken by any robotic agent operating ...