This paper shows the difference in User Experience between Physical and Digital tabletop games. The goal of the project is to get an understanding of how and why playing tabletop games differentiates depending on the platform. Seven tabletop games have been chosen from different genres with an official digital adaptation. We’ve measured four key factors, Usability, Aesthetics, Social Connectivity and Engagement. The key factors have been used to gather User Experience metrics that were used to compare the digital and physical versions of the tabletop games. The result from this thesis is that physical tabletop games have a higher rating than the digital versions in all key factors except in usability where the differences were miniscule. ...
The realm of digital board game hybrids is a relatively new field, and a majority of games currently...
This paper investigates how VR Impacts game user satisfaction. Four games were tested. Each game has...
Since the late 1990s researchers started to investigate augmented tabletop games that are closing th...
This paper shows the difference in User Experience between Physical and Digital tabletop games. The ...
This thesis explores physical and social aspects of playing tabletop games physically versus remotel...
Tabletop games that require the aid of a human facilitator are typically designed for a physical env...
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tab...
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tab...
Some games provide both traditional board games and digital versions at the same time in the market....
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tab...
In this paper, a study is described which investigates differences in game experience between the us...
In respect to a state-of-the-art on intelligent tabletop games, this paper introduces a novel challe...
In this paper, a study is described which investigates differences in game experience between the us...
The digital age has launched numerous opportunities for game developers, yet the transition from tra...
This paper presents the design and test results of a tabletop Tangible User Interface (TUI) for a re...
The realm of digital board game hybrids is a relatively new field, and a majority of games currently...
This paper investigates how VR Impacts game user satisfaction. Four games were tested. Each game has...
Since the late 1990s researchers started to investigate augmented tabletop games that are closing th...
This paper shows the difference in User Experience between Physical and Digital tabletop games. The ...
This thesis explores physical and social aspects of playing tabletop games physically versus remotel...
Tabletop games that require the aid of a human facilitator are typically designed for a physical env...
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tab...
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tab...
Some games provide both traditional board games and digital versions at the same time in the market....
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tab...
In this paper, a study is described which investigates differences in game experience between the us...
In respect to a state-of-the-art on intelligent tabletop games, this paper introduces a novel challe...
In this paper, a study is described which investigates differences in game experience between the us...
The digital age has launched numerous opportunities for game developers, yet the transition from tra...
This paper presents the design and test results of a tabletop Tangible User Interface (TUI) for a re...
The realm of digital board game hybrids is a relatively new field, and a majority of games currently...
This paper investigates how VR Impacts game user satisfaction. Four games were tested. Each game has...
Since the late 1990s researchers started to investigate augmented tabletop games that are closing th...