Spatial interpolations are commonly used in geometric modelling in life science applications such as medical image processing. In large-scale spatial interpolations, it is always needed to find a local set of data points for each interpolated point using the k Nearest Neighbor (kNN) search. To improve the efficiency of kNN, the uniform grid is commonly employed to fastly locate neighbours, and the size of grid cell could strongly affect the efficiency of kNN search. In this paper, we evaluate effects of the size of uniform grid cell on the efficiency of kNN search which is implemented on the CPU and GPU. We employ the Standard Deviation of points’ coordinates to measure the spatial distribution of scattered points. For irregularly distribut...
In particle systems simulation, the procedure of neighbour searching is usually a bottleneck in term...
In this paper, we describe a new brute force algorithm for building the k-Nearest Neighbor Graph (k-...
In this paper we describe a new brute force algorithm for building the k-Nearest Neighbor Graph (k-N...
Spatial interpolations are commonly used in geometric modelling in life science applications such as...
Spatial interpolations are commonly used in geometric modeling for life science applications. In lar...
Central to many complex systems, spatial actors require an awareness of their local environment to e...
This paper focuses on designing and implementing parallel Moving Least Squares (MLS) interpolation a...
Parallel computing provides a promising solution to accelerate complicated spatial data processing, ...
In Computer Graphics is usual the modelling of dynamic systems through particles. The simulation of ...
In recent years, the use of Graphics Processing Units (GPUs) for data mining tasks has become popula...
[[abstract]]Advances in non-linear dimensionality reduction provide a way to understand and visualis...
Abstract—In recent years, the use of Graphics Processing Units (GPUs) for data mining tasks has beco...
In this paper, we propose one novel and efficient K nearest neighbours search algorithm based on 3D ...
This paper focuses on evaluating the computational performance of parallel spatial interpolation wit...
A comparative study is presented on the most known k-nearest neighbor search methods used by spatial...
In particle systems simulation, the procedure of neighbour searching is usually a bottleneck in term...
In this paper, we describe a new brute force algorithm for building the k-Nearest Neighbor Graph (k-...
In this paper we describe a new brute force algorithm for building the k-Nearest Neighbor Graph (k-N...
Spatial interpolations are commonly used in geometric modelling in life science applications such as...
Spatial interpolations are commonly used in geometric modeling for life science applications. In lar...
Central to many complex systems, spatial actors require an awareness of their local environment to e...
This paper focuses on designing and implementing parallel Moving Least Squares (MLS) interpolation a...
Parallel computing provides a promising solution to accelerate complicated spatial data processing, ...
In Computer Graphics is usual the modelling of dynamic systems through particles. The simulation of ...
In recent years, the use of Graphics Processing Units (GPUs) for data mining tasks has become popula...
[[abstract]]Advances in non-linear dimensionality reduction provide a way to understand and visualis...
Abstract—In recent years, the use of Graphics Processing Units (GPUs) for data mining tasks has beco...
In this paper, we propose one novel and efficient K nearest neighbours search algorithm based on 3D ...
This paper focuses on evaluating the computational performance of parallel spatial interpolation wit...
A comparative study is presented on the most known k-nearest neighbor search methods used by spatial...
In particle systems simulation, the procedure of neighbour searching is usually a bottleneck in term...
In this paper, we describe a new brute force algorithm for building the k-Nearest Neighbor Graph (k-...
In this paper we describe a new brute force algorithm for building the k-Nearest Neighbor Graph (k-N...