Cyber attacks are increasing in number and sophistication, causing organisations to continuously adapt management strategies for cyber security risks. As a key risk mitigation policy, organisations are investing in professional training courses for their employees to raise awareness on cyber attacks and related defences. Serious games have emerged as a new approach that can complement instruction-led or computer-based security training by providing a fun environment where players learn and practice cyber security concepts through the game. In this paper we propose Riskio, a tabletop game to increase cyber security awareness for people with no-technical background working in organisations. Riskio provides an active learning environment where...
Serious games are becoming more popular because they provide an opportunity for learning in a natura...
The cyber threat to industrial control systems is an acknowledged security issue, but a qualified da...
In this paper, we propose an educational game framework allowing instructors to customise the game’s...
Cyber attacks have been increasing, and there have been many media reports of attacks against large ...
Security research and training is attracting a lot of investment and interest from governments and t...
Nowadays, cybersecurity plays an integral role for everyone’s online presence where extensive usage ...
We are living in a world which is continually evolving and where modern conflicts have moved to the ...
The purpose of this study is to determine the possibility of addressing the shortcoming of Security ...
Abstract-Computer security has become vital for protecting users, applications and data, yet the fie...
Building comprehensive cyber security strategies to protect people, infrastructure and assets demand...
Behaviour change is difficult to achieve and there are many models identifying the factors to affect...
Improving the cyber literacy of employees reduces a company's risk of cyber security breach. Game-ba...
In the last few years, serious games have become popular, with a consensus of the benefits for teach...
Over the last couple of years, cyber security attacks have become a dominant issue in the global lan...
Over the last couple of years, cyber security attacks have become a dominant issue in the global lan...
Serious games are becoming more popular because they provide an opportunity for learning in a natura...
The cyber threat to industrial control systems is an acknowledged security issue, but a qualified da...
In this paper, we propose an educational game framework allowing instructors to customise the game’s...
Cyber attacks have been increasing, and there have been many media reports of attacks against large ...
Security research and training is attracting a lot of investment and interest from governments and t...
Nowadays, cybersecurity plays an integral role for everyone’s online presence where extensive usage ...
We are living in a world which is continually evolving and where modern conflicts have moved to the ...
The purpose of this study is to determine the possibility of addressing the shortcoming of Security ...
Abstract-Computer security has become vital for protecting users, applications and data, yet the fie...
Building comprehensive cyber security strategies to protect people, infrastructure and assets demand...
Behaviour change is difficult to achieve and there are many models identifying the factors to affect...
Improving the cyber literacy of employees reduces a company's risk of cyber security breach. Game-ba...
In the last few years, serious games have become popular, with a consensus of the benefits for teach...
Over the last couple of years, cyber security attacks have become a dominant issue in the global lan...
Over the last couple of years, cyber security attacks have become a dominant issue in the global lan...
Serious games are becoming more popular because they provide an opportunity for learning in a natura...
The cyber threat to industrial control systems is an acknowledged security issue, but a qualified da...
In this paper, we propose an educational game framework allowing instructors to customise the game’s...