In the last few years, serious games have become popular, with a consensus of the benefits for teaching cyber security awareness and education. However, there is still a lack of pedagogical driven methodologies and tools to support serious games design to ensure they achieve the learning objectives. This paper proposes MOTENS, a pedagogical model, to design serious cyber games based on the gaps we identified in the current games design models and the lessons learnt from creating a serious tabletop game called Riskio, designed to teach cyber security awareness and education. The MOTENS model has six high-level components. Five components are linked to the games/design mechanics, and one component, `Theory', that supports the design's cogniti...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
In the last few years, serious games have become popular, with a consensus of the benefits for teach...
In the last few years, serious games have become popular, with a consensus of the benefits for teach...
Cyber attacks have been increasing, and there have been many media reports of attacks against large ...
Part 4: EducationInternational audienceSerious games are becoming more popular because they provide ...
We are living in a world which is continually evolving and where modern conflicts have moved to the ...
In this paper, we propose an educational game framework allowing instructors to customise the game’s...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
Serious games are becoming more popular because they provide an opportunity for learning in a natura...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
Cyber attacks are increasing in number and sophistication, causing organisations to continuously ada...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
In the last few years, serious games have become popular, with a consensus of the benefits for teach...
In the last few years, serious games have become popular, with a consensus of the benefits for teach...
Cyber attacks have been increasing, and there have been many media reports of attacks against large ...
Part 4: EducationInternational audienceSerious games are becoming more popular because they provide ...
We are living in a world which is continually evolving and where modern conflicts have moved to the ...
In this paper, we propose an educational game framework allowing instructors to customise the game’s...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
Serious games are becoming more popular because they provide an opportunity for learning in a natura...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
Cyber attacks are increasing in number and sophistication, causing organisations to continuously ada...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
One of the emerging requirements for learning in the enterprise is finding new ways to keep the lear...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...