Emotional Reaction of Experiencing Crisis in Virtual Reality (VR)/360° Immersive technology is being used to provoke emotion and move millions of people to action. Because organizations and filmmakers are exploring more ways to use the immersive technology of VR and 360-degree video to evoke emotion, it is important to investigate what emotional reactions are experienced. Both VR and 360° fall under the category of immersive media and the terms are used interchangeably in this study. NVivo 11 is used for the analysis of 1,700 Twitter texts between the years 2015 and 2017 after people view the crisis Clouds Over Sidra in VR/360°. The appraisal theory of emotion serves as the framework to explore the interpretation of the subject’s emotional ...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
Many studies showed the ability of movies and imagery techniques to elicit emotions. Nevertheless, ...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
The unique characteristics of special populations such as pre-school children and Down syndrome kids...
any studies have shown the ability of media--television, movies, and virtual reality (VR) experience...
any studies have shown the ability of media--television, movies, and virtual reality (VR) experience...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
Many studies showed the ability of movies and imagery techniques to elicit emotions. Nevertheless, ...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
The unique characteristics of special populations such as pre-school children and Down syndrome kids...
any studies have shown the ability of media--television, movies, and virtual reality (VR) experience...
any studies have shown the ability of media--television, movies, and virtual reality (VR) experience...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
The surrounding world has a strong impact on the way we feel and perceive the events that happens in...
Many studies showed the ability of movies and imagery techniques to elicit emotions. Nevertheless, ...