Gameplay requirements are central to game development. In the business context of massive multiplayer online role-playing games (MMOGs) where game companies' revenues rely on players' monthly subscriptions, gameplay is also recognized as the key to player retention. However, information on what gameplay requirements are and how practitioners `engineer' them in real life is scarce. This exploratory study investigates how practitioners developing MMOGs reason about gameplay requirements and handle them in their projects. 12 practitioners from three leading MMOGs-producing companies were interviewed and their gameplay requirements documents were reviewed. The study's most important findings are that in MMOG projects: (1) gameplay requirements ...
Game designers and researchers agree that the main motivation for starting playing a game is challen...
This is a thesis that deals with the norms and rules of players playing online games together. It is...
© 2016 Dr. Mitchell Owen HarropThis thesis covers the negotiation of rules and experiences by player...
Gameplay requirements are central to game development. In the business context of massive multiplaye...
Engineering gameplay requirements is the most important task for game development organizations. Gam...
Requirements Engineering is an important phase in software development. Game development also requir...
Video game development is a high-risk effort with low probability of success. The interactive nature...
Requirements are essential if development organizations are to be sure that they are building a syst...
In Requirements Engineering (RE) for large scale game systems, play-testing is an important activity...
In Requirements Engineering (RE) for large scale game systems, play-testing is an important activity...
This thesis examines the concept of different rules within large multiplayer games, how we play theg...
Live action role-playing games share a range of characteristics with massively multi-player online g...
Developing a serious game is a challenging multidisciplinary task. The risk of creating a game that ...
Live action role-playing games share a range of characteristics with massively multi-player online g...
When people sign up to play a game, they have broad expectations as to what will be involved in term...
Game designers and researchers agree that the main motivation for starting playing a game is challen...
This is a thesis that deals with the norms and rules of players playing online games together. It is...
© 2016 Dr. Mitchell Owen HarropThis thesis covers the negotiation of rules and experiences by player...
Gameplay requirements are central to game development. In the business context of massive multiplaye...
Engineering gameplay requirements is the most important task for game development organizations. Gam...
Requirements Engineering is an important phase in software development. Game development also requir...
Video game development is a high-risk effort with low probability of success. The interactive nature...
Requirements are essential if development organizations are to be sure that they are building a syst...
In Requirements Engineering (RE) for large scale game systems, play-testing is an important activity...
In Requirements Engineering (RE) for large scale game systems, play-testing is an important activity...
This thesis examines the concept of different rules within large multiplayer games, how we play theg...
Live action role-playing games share a range of characteristics with massively multi-player online g...
Developing a serious game is a challenging multidisciplinary task. The risk of creating a game that ...
Live action role-playing games share a range of characteristics with massively multi-player online g...
When people sign up to play a game, they have broad expectations as to what will be involved in term...
Game designers and researchers agree that the main motivation for starting playing a game is challen...
This is a thesis that deals with the norms and rules of players playing online games together. It is...
© 2016 Dr. Mitchell Owen HarropThis thesis covers the negotiation of rules and experiences by player...