Live action role-playing games share a range of characteristics with massively multi-player online games (MMOGs). Because these games have existed for more than 20 years, players of these games have a substantial amount of experience in handling issues pertinent to MMOGs. Survey and review of live action role-playing games, whose participant count can be in the thousands, reveal that features such as size, theme, game master-to-player ratio, and others interact to form complex systems that require several different groups of control tools to manage. The way that these games are managed offers a variety of venues for further research into how these management techniques can be applied to MMOGs.24 page(s
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be usedeffe...
The rise of Massively Multiplayer Online Games (MMOGs) and virtual worlds has made it possible to re...
Role Playing Games (RPGs) is a popular game form. RPGs have been translated into all media formats, ...
Live action role-playing games share a range of characteristics with massively multi-player online g...
Massively multiplayer online role-playing games (MMORPGs) are emerging in the computer game industry...
Massively multiplayer online role-playing games (MMORPGs) are emerging in the computer game industry...
The author deals with MMORPGs, a special computer game genre. MMORPGs are designed to host simultane...
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be used eff...
The concept of a Game Master (GM) is associated with a range of functions in role playing-based game...
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined t...
Gameplay requirements are central to game development. In the business context of massive multiplaye...
This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new media form,...
Gameplay requirements are central to game development. In the business context of massive multiplaye...
Summary This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new me...
Inherent in all forms of interactive storytelling is the problem of reconciling freedom of the user ...
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be usedeffe...
The rise of Massively Multiplayer Online Games (MMOGs) and virtual worlds has made it possible to re...
Role Playing Games (RPGs) is a popular game form. RPGs have been translated into all media formats, ...
Live action role-playing games share a range of characteristics with massively multi-player online g...
Massively multiplayer online role-playing games (MMORPGs) are emerging in the computer game industry...
Massively multiplayer online role-playing games (MMORPGs) are emerging in the computer game industry...
The author deals with MMORPGs, a special computer game genre. MMORPGs are designed to host simultane...
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be used eff...
The concept of a Game Master (GM) is associated with a range of functions in role playing-based game...
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined t...
Gameplay requirements are central to game development. In the business context of massive multiplaye...
This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new media form,...
Gameplay requirements are central to game development. In the business context of massive multiplaye...
Summary This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new me...
Inherent in all forms of interactive storytelling is the problem of reconciling freedom of the user ...
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be usedeffe...
The rise of Massively Multiplayer Online Games (MMOGs) and virtual worlds has made it possible to re...
Role Playing Games (RPGs) is a popular game form. RPGs have been translated into all media formats, ...