Maze running games represent a popular genre of video games and the automated designof playable mazes thus provides an interesting research challenge for computationalintelligence research in games. The ability to automatically create levels would be ofparticular benefit to maze running games as they require a large number of mazes pergame. The automatic generation of mazes removes a large time bottleneck in mazerunning game development, the manual creation of mazes by expensive designers. Wetherefore attack the problem of automatically designing mazes using a genetic algorithm.However a genetic algorithm requires measuring the quality of the generated mazes inorder to function. This poses a problem as human players have differing opinions ...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
The car racing game is a game that has always been popular from the past until now. where this game ...
Cellular Automata are used in a number of areas: fluid dynamics, ecosystem modelling, etc. In this p...
Manual design of levels can be an expensive and time consuming process. Procedural content generatio...
In video game development, creating maps, enemies, and many other elements of game levels is one of ...
People affected by cognitive impairments, such as Parkinson’s disease, can be monitored and stimulat...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
Abstract — This study presents a system for automatically producing puzzles for use in game design. ...
International audienceA perfect maze is a maze where any two cells can be joined by a unique path. I...
In this paper, the idea of applying Computational Intelligence in the process of creation board game...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
The emergence of collision based computing in complex systems with local interactions is discussed. ...
An obstacle game takes one to two-dimensional space in which three kinds of obstacles exist: walls, ...
The use of a genetic algorithm to obtain "interesting" initial conditions for cellular automata of t...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
The car racing game is a game that has always been popular from the past until now. where this game ...
Cellular Automata are used in a number of areas: fluid dynamics, ecosystem modelling, etc. In this p...
Manual design of levels can be an expensive and time consuming process. Procedural content generatio...
In video game development, creating maps, enemies, and many other elements of game levels is one of ...
People affected by cognitive impairments, such as Parkinson’s disease, can be monitored and stimulat...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
Abstract — This study presents a system for automatically producing puzzles for use in game design. ...
International audienceA perfect maze is a maze where any two cells can be joined by a unique path. I...
In this paper, the idea of applying Computational Intelligence in the process of creation board game...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
The emergence of collision based computing in complex systems with local interactions is discussed. ...
An obstacle game takes one to two-dimensional space in which three kinds of obstacles exist: walls, ...
The use of a genetic algorithm to obtain "interesting" initial conditions for cellular automata of t...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
The car racing game is a game that has always been popular from the past until now. where this game ...
Cellular Automata are used in a number of areas: fluid dynamics, ecosystem modelling, etc. In this p...