In particle simulations, the weights of particles determine how many physical particles they represent. Adaptively adjusting these weights can greatly improve the efficiency of the simulation, without creating severe nonphysical artifacts. We present a new method for the pairwise merging of particles, in which two particles are combined into one. To find particles that are ‘close’ to each other, we use a k-d tree data structure. With a k-d tree, close neighbors can be searched for efficiently, and independently of the mesh used in the simulation. The merging can be done in different ways, conserving for example momentum or energy. We introduce probabilistic schemes, which set properties for the merged particle using random numbers. The effe...
An efficient technique to simulate turbulent particle-laden flow at high mass loadings within the fo...
We present a new sink particle algorithm developed for the adaptive mesh refinement code ramses. Our...
The present paper studies two particle management strategies for dynamically adaptive Cartesian grid...
In particle simulations, the weights of particles determine how many physical particles they represe...
In particle simulations, the weights of particles determine how many physical particles they represe...
We present projection sorting, an algorithmic approach to determining pairwise short-range forces be...
We present projection sorting, an algorithmic approach to determining pairwise short-range forces be...
This paper discusses the implementation of particle based numerical methods on multi-core machines. ...
Gillespie's Stochastic Simulation Algorithm (SSA) is an exact procedure for simulating the evolution...
Introduction: Two basic types of simulations exist for modeling systems of many particles: grid-base...
I propose a particle-based technique for simulating incompressible uid that includes adaptive re ne...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
N-body methods simulate the evolution of systems of particles (or bodies). They are critical for sci...
We present a method which extends Monte Carlo studies to situations that require a large dynamic ran...
International audienceComputational fluid dynamics simulations in practical industrial/environmental...
An efficient technique to simulate turbulent particle-laden flow at high mass loadings within the fo...
We present a new sink particle algorithm developed for the adaptive mesh refinement code ramses. Our...
The present paper studies two particle management strategies for dynamically adaptive Cartesian grid...
In particle simulations, the weights of particles determine how many physical particles they represe...
In particle simulations, the weights of particles determine how many physical particles they represe...
We present projection sorting, an algorithmic approach to determining pairwise short-range forces be...
We present projection sorting, an algorithmic approach to determining pairwise short-range forces be...
This paper discusses the implementation of particle based numerical methods on multi-core machines. ...
Gillespie's Stochastic Simulation Algorithm (SSA) is an exact procedure for simulating the evolution...
Introduction: Two basic types of simulations exist for modeling systems of many particles: grid-base...
I propose a particle-based technique for simulating incompressible uid that includes adaptive re ne...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
N-body methods simulate the evolution of systems of particles (or bodies). They are critical for sci...
We present a method which extends Monte Carlo studies to situations that require a large dynamic ran...
International audienceComputational fluid dynamics simulations in practical industrial/environmental...
An efficient technique to simulate turbulent particle-laden flow at high mass loadings within the fo...
We present a new sink particle algorithm developed for the adaptive mesh refinement code ramses. Our...
The present paper studies two particle management strategies for dynamically adaptive Cartesian grid...