The multi-sweeping method is one of the most used algorithms to generate hexahedral meshes for extrusion volumes. In this method the geometry is decomposed in sub-volumes by means of projecting nodes along the sweep direction and imprinting faces. However, the quality of the final mesh is determined by the location of inner nodes created during the decomposition process and by the robustness of the imprinting process. In this work we present two original contributions to increase the quality of the decomposition process. On the one hand, to improve the robustness of the imprints we introduce the new concept of computational domain for extrusion geometries. Since the computational domain is a planar representation of the sweep levels, we ...
Figure 1: (Left) Quadrangulations of N-sided patches using our algorithm, where 2 ≤ N ≤ 6. Our algor...
Evaluating the volume swept out by a three-dimensional (3D) object as it moves along an arbitrary pa...
Abstract This paper presents a system for editing strip-like patches on the mesh using swept surface...
The multi-sweeping method is one of the most used algorithms to generate hexahedral meshes for extru...
One of the most widely used algorithms to generate hexahedral meshes in extrusion volumes with sever...
One of the most used algorithms to generate hexahedral meshes for extrusion volumes is the multi-sw...
AbstractOne of the most robust and widely used algorithms for all-hexahedral meshes is the sweeping ...
In this paper, we present a new and automatic node projection algorithm to generate hexahedral mesh...
Sweeping has become the workhorse algorithm for creating conforming hexahedral meshes of complex mod...
Sweep method is one of the most robust techniques to generate hexahedral meshes in extrusion volumes...
Current hexahedral mesh generation techniques rely on a set of meshing tools, which when combined wi...
The final publication is available at Springer via http://dx.doi.org/10.1007/s00366-009-0161-2This p...
Sweep methods are one of the most robust techniques to generate hexahedral meshes in extrusion volum...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
AbstractAutomatic and high quality hexahedral meshing of complex solid models is still a challenging...
Figure 1: (Left) Quadrangulations of N-sided patches using our algorithm, where 2 ≤ N ≤ 6. Our algor...
Evaluating the volume swept out by a three-dimensional (3D) object as it moves along an arbitrary pa...
Abstract This paper presents a system for editing strip-like patches on the mesh using swept surface...
The multi-sweeping method is one of the most used algorithms to generate hexahedral meshes for extru...
One of the most widely used algorithms to generate hexahedral meshes in extrusion volumes with sever...
One of the most used algorithms to generate hexahedral meshes for extrusion volumes is the multi-sw...
AbstractOne of the most robust and widely used algorithms for all-hexahedral meshes is the sweeping ...
In this paper, we present a new and automatic node projection algorithm to generate hexahedral mesh...
Sweeping has become the workhorse algorithm for creating conforming hexahedral meshes of complex mod...
Sweep method is one of the most robust techniques to generate hexahedral meshes in extrusion volumes...
Current hexahedral mesh generation techniques rely on a set of meshing tools, which when combined wi...
The final publication is available at Springer via http://dx.doi.org/10.1007/s00366-009-0161-2This p...
Sweep methods are one of the most robust techniques to generate hexahedral meshes in extrusion volum...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
AbstractAutomatic and high quality hexahedral meshing of complex solid models is still a challenging...
Figure 1: (Left) Quadrangulations of N-sided patches using our algorithm, where 2 ≤ N ≤ 6. Our algor...
Evaluating the volume swept out by a three-dimensional (3D) object as it moves along an arbitrary pa...
Abstract This paper presents a system for editing strip-like patches on the mesh using swept surface...