Figure 1: (Left) Quadrangulations of N-sided patches using our algorithm, where 2 ≤ N ≤ 6. Our algorithm is guaranteed to successfully quadrangulate N-sided patches with arbitrary numbers of edge subdivisions specified at the patch boundary. (Right) Integration of our algorithm into the UI framework of Takayama et al. [TPSHSH13b] to efficiently retopologize triangle meshes. We propose an algorithm to quadrangulate an N-sided patch (2 ≤ N ≤ 6) with prescribed numbers of edge subdivisions at its boundary. Our algorithm is guaranteed to succeed for arbitrary valid input, which is proved using a canonical simplification of the input and a small set of topological patterns that are sufficient for supporting all possible cases. Our algorithm prod...
Consider mapping a regular i x j quadrilateral mesh of a rectangle onto a surface. The quality of th...
pa tte rn 1 pattern 2 pattern 3 pattern 4 pa tte rn 1 pattern 2 pattern 3 [Nasri et al. 2009] Figure...
AbstractWe introduce a bichromatic Delaunay quadrangulation principle by assigning the vertices of a...
Abstract—Many natural and man-made objects consist of simple primitives, similar components, and var...
We present a framework for exploring topologically unique quadrangula-tions of an input shape. First...
In a recent paper [1], a new indirect method to generate all-quad meshes has been developed. It take...
Pure quadrilateral meshes are preferred when using shell-based structural analysis solvers since the...
Q-Morph is a new algorithm for generating all-quadrilateral meshes on bounded three-dimensional surf...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-domin...
A major long-standing problem in the grid generation field has been the automatic creation of suitab...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-domin...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-domin...
We present a new algorithm for the semi-regular quadrangulation of an input surface, driven by its l...
summary:We present a method for the generation of a pure quad mesh approximating a discrete manifold...
summary:We present a method for the generation of a pure quad mesh approximating a discrete manifold...
Consider mapping a regular i x j quadrilateral mesh of a rectangle onto a surface. The quality of th...
pa tte rn 1 pattern 2 pattern 3 pattern 4 pa tte rn 1 pattern 2 pattern 3 [Nasri et al. 2009] Figure...
AbstractWe introduce a bichromatic Delaunay quadrangulation principle by assigning the vertices of a...
Abstract—Many natural and man-made objects consist of simple primitives, similar components, and var...
We present a framework for exploring topologically unique quadrangula-tions of an input shape. First...
In a recent paper [1], a new indirect method to generate all-quad meshes has been developed. It take...
Pure quadrilateral meshes are preferred when using shell-based structural analysis solvers since the...
Q-Morph is a new algorithm for generating all-quadrilateral meshes on bounded three-dimensional surf...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-domin...
A major long-standing problem in the grid generation field has been the automatic creation of suitab...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-domin...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-domin...
We present a new algorithm for the semi-regular quadrangulation of an input surface, driven by its l...
summary:We present a method for the generation of a pure quad mesh approximating a discrete manifold...
summary:We present a method for the generation of a pure quad mesh approximating a discrete manifold...
Consider mapping a regular i x j quadrilateral mesh of a rectangle onto a surface. The quality of th...
pa tte rn 1 pattern 2 pattern 3 pattern 4 pa tte rn 1 pattern 2 pattern 3 [Nasri et al. 2009] Figure...
AbstractWe introduce a bichromatic Delaunay quadrangulation principle by assigning the vertices of a...