This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field synthesis cooperated with the object-based audio. The spatial audio rendering method based on wave field synthesis is particularly useful for applications where multiple users experience true immersive sound while being free to move without losing spatial sound effects. The unique features of the methodology can be very useful in high quality virtual experience applications, and in particular for creating precise audio objects synchronised with multi-view video stream, delivered to the users in network platforms. The paper introduces a novel 3D multimedia rendering and streaming architecture over the Internet, and also reports on the experimenta...
This paper presents an application that demonstrates object-based 3D audio rendering in the web brow...
Six-Degree-of-Freedom (6DoF) audio rendering interactively synthesizes spatial audio signals for a v...
With spatial audio systems the illusion of being in a sound scene should be created, which means to ...
This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field syn...
This paper proposes an immersive audio rendering scheme for networked 3D multimedia systems. The spa...
International audience<p>Realistic 3D audio can greatly enhance the sense of presence in a virtual e...
Immersive audio is devoted to offering a new perceptual experience for the users and a lot more poss...
Free viewpoint video enables the visualisation of a scene from arbitrary viewpoints and directions. ...
In this paper we demonstrate the evaluation of spatial congruency of object based audio and 3D video...
We present a method for user-specific audio rendering of a vir-tual environment that is shared by mu...
Le monde du divertissement numérique connaît depuis plusieurs années une évolution majeure avec la d...
We present our experiences of combining wave field synthesis audio with a projection-based multi-vie...
We present a spatialized audio rendering system for the use in immersive virtual environments. The s...
Realistic 3D audio can greatly enhance the sense of presence in a virtual environment. We introduce ...
In this talk, we will start with a short overview of 3D audiovisual rendering and its applicability ...
This paper presents an application that demonstrates object-based 3D audio rendering in the web brow...
Six-Degree-of-Freedom (6DoF) audio rendering interactively synthesizes spatial audio signals for a v...
With spatial audio systems the illusion of being in a sound scene should be created, which means to ...
This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field syn...
This paper proposes an immersive audio rendering scheme for networked 3D multimedia systems. The spa...
International audience<p>Realistic 3D audio can greatly enhance the sense of presence in a virtual e...
Immersive audio is devoted to offering a new perceptual experience for the users and a lot more poss...
Free viewpoint video enables the visualisation of a scene from arbitrary viewpoints and directions. ...
In this paper we demonstrate the evaluation of spatial congruency of object based audio and 3D video...
We present a method for user-specific audio rendering of a vir-tual environment that is shared by mu...
Le monde du divertissement numérique connaît depuis plusieurs années une évolution majeure avec la d...
We present our experiences of combining wave field synthesis audio with a projection-based multi-vie...
We present a spatialized audio rendering system for the use in immersive virtual environments. The s...
Realistic 3D audio can greatly enhance the sense of presence in a virtual environment. We introduce ...
In this talk, we will start with a short overview of 3D audiovisual rendering and its applicability ...
This paper presents an application that demonstrates object-based 3D audio rendering in the web brow...
Six-Degree-of-Freedom (6DoF) audio rendering interactively synthesizes spatial audio signals for a v...
With spatial audio systems the illusion of being in a sound scene should be created, which means to ...