We present a method for user-specific audio rendering of a vir-tual environment that is shared by multiple participants. The tech-nique differs from methods such as amplitude differencing, HRTF filtering, and wave field synthesis. Instead we model virtual mi-crophones within the 3-D scene, each of which captures audio to be rendered to a loudspeaker. Spatialization of sound sources is accomplished via acoustic physical modelling, yet our approach also allows for localized signal processing within the scene. In or-der to control the flow of sound within the scene, the user has the ability to steer audio in specific directions. This paradigm leads to many novel applications where groups of individuals can share one continuous interactive soni...
ABSTRACT New application spaces and artistic forms can emerge when users are freed from constraints....
New application spaces and artistic forms can emerge whenusers are freed from constraints. In the ge...
In recent years research in the three-dimensional sound generation field has been primarily focussed...
We present a spatialized audio rendering system for the use in immersive virtual environments. The s...
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic repres...
This paper proposes an immersive audio rendering scheme for networked 3D multimedia systems. The spa...
Simulating propagation of sound and audio rendering can improve the sense of realism and the immersi...
Abstract—High-quality virtual audio scene rendering is re-quired for emerging virtual and augmented ...
Immersive virtual environments offer the possibility of natural interaction within a virtual world t...
This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field syn...
We present novel techniques for obtaining and producing audio information in an interactive virtual ...
The use of spatialization techniques in data sonification provides system designers with an additio...
Audio is a crucial aspect to bear in mind when designing virtual reality applications, as it can add...
New application spaces and artistic forms can emerge when users are freed from constraints. In the g...
International audience<p>Realistic 3D audio can greatly enhance the sense of presence in a virtual e...
ABSTRACT New application spaces and artistic forms can emerge when users are freed from constraints....
New application spaces and artistic forms can emerge whenusers are freed from constraints. In the ge...
In recent years research in the three-dimensional sound generation field has been primarily focussed...
We present a spatialized audio rendering system for the use in immersive virtual environments. The s...
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic repres...
This paper proposes an immersive audio rendering scheme for networked 3D multimedia systems. The spa...
Simulating propagation of sound and audio rendering can improve the sense of realism and the immersi...
Abstract—High-quality virtual audio scene rendering is re-quired for emerging virtual and augmented ...
Immersive virtual environments offer the possibility of natural interaction within a virtual world t...
This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field syn...
We present novel techniques for obtaining and producing audio information in an interactive virtual ...
The use of spatialization techniques in data sonification provides system designers with an additio...
Audio is a crucial aspect to bear in mind when designing virtual reality applications, as it can add...
New application spaces and artistic forms can emerge when users are freed from constraints. In the g...
International audience<p>Realistic 3D audio can greatly enhance the sense of presence in a virtual e...
ABSTRACT New application spaces and artistic forms can emerge when users are freed from constraints....
New application spaces and artistic forms can emerge whenusers are freed from constraints. In the ge...
In recent years research in the three-dimensional sound generation field has been primarily focussed...