In robot systems several computationally intensivetasks can be found, with path planning being one of them.Especially in dynamically changing environments, it is difficult tomeet real-time constraints with a serial processing approach. Forthose systems using standard computers, a promising option is toemploy a GPGPU as a coprocessor in order to offload those taskswhich can be efficiently parallelized. We implemented selectedparallel path planning algorithms on NVIDIA's CUDA platformand were able to accelerate all of these algorithms efficientlycompared to a multi-core implementation. We present the resultsand more detailed information about the implementation of thesealgorithms
Path planning is a fundamental task in autonomous mobile robot navigation and one of the most comput...
Abstract — We present a novel algorithm to compute collision-free trajectories in dynamic environmen...
Abstract — In many practical applications include image processing, space searching, network analysi...
This work presents a graphics processing unit (GPU) accelerated membrane evolutionary artificial pot...
Abstract—We present a realtime GPU-based motion plan-ning algorithm for robot task executions. Many ...
A parallel version of the traditional grid based cost-to-go function generation algorithm used in ro...
Multi-agent path planning on grid maps is a challenging problem and has numerous real-life applicati...
In this work, we describe a Parallel Hierarchical A* (PHA*) for path-finding in real-time using the ...
AbstractIn this work, we describe a simple and powerful method to implement real-time multi-agent pa...
The future of computation is the GPU, i.e. the Graphical Processing Unit. The graphics cards have sh...
We present a novel algorithm to compute collision-free trajectories in dynamic environments. Our app...
This chapter presents a GPU path planning algorithm that is derived from the sequential A* algorithm...
Research on autonomous cars, early intensified in the 1990s, is becoming one of the main research pa...
In 2006 NVIDIA introduced a new unified GPU architecture facilitating general-purpose computation on...
In this work, we describe a simple and powerful method to implement real-time multi-agent path-findin...
Path planning is a fundamental task in autonomous mobile robot navigation and one of the most comput...
Abstract — We present a novel algorithm to compute collision-free trajectories in dynamic environmen...
Abstract — In many practical applications include image processing, space searching, network analysi...
This work presents a graphics processing unit (GPU) accelerated membrane evolutionary artificial pot...
Abstract—We present a realtime GPU-based motion plan-ning algorithm for robot task executions. Many ...
A parallel version of the traditional grid based cost-to-go function generation algorithm used in ro...
Multi-agent path planning on grid maps is a challenging problem and has numerous real-life applicati...
In this work, we describe a Parallel Hierarchical A* (PHA*) for path-finding in real-time using the ...
AbstractIn this work, we describe a simple and powerful method to implement real-time multi-agent pa...
The future of computation is the GPU, i.e. the Graphical Processing Unit. The graphics cards have sh...
We present a novel algorithm to compute collision-free trajectories in dynamic environments. Our app...
This chapter presents a GPU path planning algorithm that is derived from the sequential A* algorithm...
Research on autonomous cars, early intensified in the 1990s, is becoming one of the main research pa...
In 2006 NVIDIA introduced a new unified GPU architecture facilitating general-purpose computation on...
In this work, we describe a simple and powerful method to implement real-time multi-agent path-findin...
Path planning is a fundamental task in autonomous mobile robot navigation and one of the most comput...
Abstract — We present a novel algorithm to compute collision-free trajectories in dynamic environmen...
Abstract — In many practical applications include image processing, space searching, network analysi...