Computer programming is a complex domain both to teach and learn. This incited endeavors to find methods that could mitigateat least some of the existing barriers. In the last years, automatic assessment has been playing an important role in reducing theburden of teachers in the assessment of students’ attempts to solve programming exercises and fostering the autonomy of studentsby allowing them to practice in any place and at any time with timely feedback.Even more recent development is the use of gamification in computer programming education in order to raise the enjoyment andengagement of students. Despite its rising spread, until now, there is not a programming exercise specification format addressingthe needs of gamification, such as ...
Learning computer programming is a difficult task for most students who start learning in this field...
Gamification is the most active methodology utilized in the E-learning environment for teaching-lear...
There have been major advancements in information technology lately, and therefore an ever growing n...
Computer programming is a complex domain both to teach and learn. This incited endeavors to find met...
Learning programming relies on practicing it which is often hampered by the barrier of difficulty. T...
Computer programming is a difficult subject that can only be mastered with lots of practice. It is t...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Gamification has attracted the attention of researchers from different areas such as marketing, heal...
Gamification is defined as the addition of game-like elements and mechanics to non-game contexts to ...
Institution of higher educations has struggled to provide engaging method to learn programming altho...
Institution of higher educations has struggled to provide engaging method to learn programming altho...
Piteira, M., Costa, C. J., & Aparicio, M. (2017). A conceptual framework to implement gamification o...
Piteira, M., Costa, C. J., & Aparicio, M. (2017). A conceptual framework to implement gamification o...
Learning computer programming is a difficult task for most students who start learning in this field...
Gamification is the most active methodology utilized in the E-learning environment for teaching-lear...
There have been major advancements in information technology lately, and therefore an ever growing n...
Computer programming is a complex domain both to teach and learn. This incited endeavors to find met...
Learning programming relies on practicing it which is often hampered by the barrier of difficulty. T...
Computer programming is a difficult subject that can only be mastered with lots of practice. It is t...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Gamification has attracted the attention of researchers from different areas such as marketing, heal...
Gamification is defined as the addition of game-like elements and mechanics to non-game contexts to ...
Institution of higher educations has struggled to provide engaging method to learn programming altho...
Institution of higher educations has struggled to provide engaging method to learn programming altho...
Piteira, M., Costa, C. J., & Aparicio, M. (2017). A conceptual framework to implement gamification o...
Piteira, M., Costa, C. J., & Aparicio, M. (2017). A conceptual framework to implement gamification o...
Learning computer programming is a difficult task for most students who start learning in this field...
Gamification is the most active methodology utilized in the E-learning environment for teaching-lear...
There have been major advancements in information technology lately, and therefore an ever growing n...