Many embedded systems belong to the class of reactive systems. These are systems that have to react continuously to the environment at a rate that is determined by the environment. Reactive systems have two specific characteristics : their control flow requires concurrency and preemption, and, since the reactive systems are often safety-critical, we must be able to prove the correctness of the behavior and of the timing. To implement reactive systems, the synchronous languages were developed, which have a clear mathematical semantics and allow the expression of concurrency and preemption in a deterministic way. Programs in a synchronous language can be either compiled to software and run on a common processor, they can be synthesized to ...
The synchronous language Esterel is well-suited for programming control-dominated reac-tive systems ...
Researchers at Auckland University and Kiel University have been working on a family of processors t...
International audienceIn this note we revisit the so-called reactive programming style, which evolve...
Many embedded systems belong to the class of reactive systems. These are systems that have to react ...
AbstractReactive programs have to react continuously to their inputs. Here the time needed to react ...
Reactive programs have to react continuously to their inputs. Here the time needed to react with the...
Many embedded systems belong to the class of reactive systems, which continuously react to inputs fr...
The synchronous language Esterel is well-suited for programming control-dominated reactive systems a...
The abstractions used in system design typically limit themselves to encapsulate and guarantee funct...
The concurrent synchronous language Esterel allows to program reactive systems in an abstract, conci...
Reactive system continuously interact with an environment.Synchronous languages (a family of languag...
The synchronous language Esterel is an established language for developing reactive systems. It give...
Esterel is a concurrent synchronous language for developing reactive systems. Classically, Esterel p...
AbstractIn this note we revisit the so-called reactive programming style, which evolves from the syn...
Pnueli [HP85], and is now commonly accepted to designate permanently op-erating systems, and to dist...
The synchronous language Esterel is well-suited for programming control-dominated reac-tive systems ...
Researchers at Auckland University and Kiel University have been working on a family of processors t...
International audienceIn this note we revisit the so-called reactive programming style, which evolve...
Many embedded systems belong to the class of reactive systems. These are systems that have to react ...
AbstractReactive programs have to react continuously to their inputs. Here the time needed to react ...
Reactive programs have to react continuously to their inputs. Here the time needed to react with the...
Many embedded systems belong to the class of reactive systems, which continuously react to inputs fr...
The synchronous language Esterel is well-suited for programming control-dominated reactive systems a...
The abstractions used in system design typically limit themselves to encapsulate and guarantee funct...
The concurrent synchronous language Esterel allows to program reactive systems in an abstract, conci...
Reactive system continuously interact with an environment.Synchronous languages (a family of languag...
The synchronous language Esterel is an established language for developing reactive systems. It give...
Esterel is a concurrent synchronous language for developing reactive systems. Classically, Esterel p...
AbstractIn this note we revisit the so-called reactive programming style, which evolves from the syn...
Pnueli [HP85], and is now commonly accepted to designate permanently op-erating systems, and to dist...
The synchronous language Esterel is well-suited for programming control-dominated reac-tive systems ...
Researchers at Auckland University and Kiel University have been working on a family of processors t...
International audienceIn this note we revisit the so-called reactive programming style, which evolve...