This monograph is a concise, yet comprehensive, introduction to an increasingly important topic in computer graphics. The extensive bibliography is invaluable for readers wishing to further their own research in the area
An introduction to some of the key ideas in computer graphics is given. Modeling, 2D and 3D viewing,...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
A detailed discussion of the standard approach to computer interpretation of line drawings as three-...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
This tutorial describes the geometry and algorithms for generating line drawings from 3D models, foc...
We present an interactive system for computer aided generation of line art drawings to illustrate ...
We present an interactive system for computer aided generation of line art drawings to illustrate 3D...
We present an interactive system for computer aided generation of line art drawings to illustrate 3D...
Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics tech...
Non-photorealistic rendering, also called stylistic rendering, emphasizes on expressing special feat...
We describe a GPU-based algorithm for rendering a 3D model as a line drawing, based on the insight t...
The most basic output primitives in every computer graphics library are “lineSegment()” and “Polygon...
This thesis presents an unsupervised method for creating line drawings from photographs or 3D models...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
An introduction to some of the key ideas in computer graphics is given. Modeling, 2D and 3D viewing,...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
A detailed discussion of the standard approach to computer interpretation of line drawings as three-...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
This tutorial describes the geometry and algorithms for generating line drawings from 3D models, foc...
We present an interactive system for computer aided generation of line art drawings to illustrate ...
We present an interactive system for computer aided generation of line art drawings to illustrate 3D...
We present an interactive system for computer aided generation of line art drawings to illustrate 3D...
Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics tech...
Non-photorealistic rendering, also called stylistic rendering, emphasizes on expressing special feat...
We describe a GPU-based algorithm for rendering a 3D model as a line drawing, based on the insight t...
The most basic output primitives in every computer graphics library are “lineSegment()” and “Polygon...
This thesis presents an unsupervised method for creating line drawings from photographs or 3D models...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
An introduction to some of the key ideas in computer graphics is given. Modeling, 2D and 3D viewing,...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
A detailed discussion of the standard approach to computer interpretation of line drawings as three-...