International audienceThis tutorial describes the geometry and algorithms for generating line drawings from 3D models, focusing on occluding contours. The geometry of occluding contours on meshes and on smooth surfaces is described in detail, together with algorithms for extracting contours, computing their visibility, and creating stylized renderings and animations. Exact methods and hardware-accelerated fast methods are both described, and the trade-offs between different methods are discussed. The tutorial brings together and organizes material that, at present, is scattered throughout the literature. It also includes some novel explanations, and implementation tips. A thorough survey of the field of non-photorealistic 3D rendering is al...
Line drawings are widely used for sketches, animations, and technical illustrations because they are...
In the paper we automatically create three-dimensional image using the occluding contours that exist...
A new approach that extracts outlines from 3D geometric models is investigated. A 3D model is create...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
We describe a GPU-based algorithm for rendering a 3D model as a line drawing, based on the insight t...
We present an interactive system for computer aided generation of line art drawings to illustrate ...
Non-photorealistic rendering, also called stylistic rendering, emphasizes on expressing special feat...
This paper proposes a new method for generating complete 3D models of complex objects using the occl...
We present a system for rendering 3D animations in the style of line drawings. We use a highly param...
In recent years, many line drawing algorithms have been proposed for 3D shape depiction. One common ...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
National audienceDeep learning recently achieved impressive successes on various computer vision tas...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
Line drawings are widely used for sketches, animations, and technical illustrations because they are...
In the paper we automatically create three-dimensional image using the occluding contours that exist...
A new approach that extracts outlines from 3D geometric models is investigated. A 3D model is create...
International audienceThis tutorial describes the geometry and algorithms for generating line drawin...
We describe a GPU-based algorithm for rendering a 3D model as a line drawing, based on the insight t...
We present an interactive system for computer aided generation of line art drawings to illustrate ...
Non-photorealistic rendering, also called stylistic rendering, emphasizes on expressing special feat...
This paper proposes a new method for generating complete 3D models of complex objects using the occl...
We present a system for rendering 3D animations in the style of line drawings. We use a highly param...
In recent years, many line drawing algorithms have been proposed for 3D shape depiction. One common ...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
National audienceDeep learning recently achieved impressive successes on various computer vision tas...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
Line drawings are widely used for sketches, animations, and technical illustrations because they are...
In the paper we automatically create three-dimensional image using the occluding contours that exist...
A new approach that extracts outlines from 3D geometric models is investigated. A 3D model is create...