Geometric transformations are most commonly represented as square matrices in computer graphics. Following simple geometric arguments we derive a natural and geometrically meaningful definition of scalar multiples and a commutative addition of transformations based on the matrix representation, given that the matrices have no negative real eigenvalues. Together, these operations allow the linear combination of transformations. This provides the ability to create weighted combination of transformations, interpolate between transformations, and to construct or use arbitrary transformations in a structure similar to a basis of a vector space. These basic techniques are useful for synthesis and analysis of motions or animations. Animations thro...
Early in the development of computer graphics it was realized that projective geometry was well suit...
In this paper, we present a representation for three-dimensional geometric animation sequences. Diff...
Mathematical methods providing metamorphosis of three-dimensional objects are considered. Linear alg...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
2D graphics transformations are represented as matrices. J programs for manipulating transformations...
This work concentrates on the extension of classical mesh morphing (between two shapes) to the linea...
Linear Transformations, Homogenous Coordinates, World Matrix, Project Matrices, Normalized Device Co...
In this tutorial we will give an overview of Geometric Algebra and its application to computer graph...
Development of processing methods for color images has been slow, but over the past 10-15 years idea...
Transformation of image patches is a common requirement for 2D transition animations such as shape i...
General 3×3 linear or 4×4 homogenous matrices can be formed by composing primitive matrices for tran...
Abstract: Typically we do not add objects in conformal geometric algebra (CGA), rather we apply oper...
Early in the development of computer graphics it was realized that projective geometry was well suit...
Early in the development of Computer Graphics it was realized that projective geometry was well suit...
Early in the development of computer graphics it was realized that projective geometry was well suit...
In this paper, we present a representation for three-dimensional geometric animation sequences. Diff...
Mathematical methods providing metamorphosis of three-dimensional objects are considered. Linear alg...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
2D graphics transformations are represented as matrices. J programs for manipulating transformations...
This work concentrates on the extension of classical mesh morphing (between two shapes) to the linea...
Linear Transformations, Homogenous Coordinates, World Matrix, Project Matrices, Normalized Device Co...
In this tutorial we will give an overview of Geometric Algebra and its application to computer graph...
Development of processing methods for color images has been slow, but over the past 10-15 years idea...
Transformation of image patches is a common requirement for 2D transition animations such as shape i...
General 3×3 linear or 4×4 homogenous matrices can be formed by composing primitive matrices for tran...
Abstract: Typically we do not add objects in conformal geometric algebra (CGA), rather we apply oper...
Early in the development of computer graphics it was realized that projective geometry was well suit...
Early in the development of Computer Graphics it was realized that projective geometry was well suit...
Early in the development of computer graphics it was realized that projective geometry was well suit...
In this paper, we present a representation for three-dimensional geometric animation sequences. Diff...
Mathematical methods providing metamorphosis of three-dimensional objects are considered. Linear alg...