This work concentrates on the extension of classical mesh morphing (between two shapes) to the linear combination of an aribitrary number of shapes. In this setting, several meshes are bases of a linear space. All base meshes are expected to have the same topology, while their geometries differ. Elements of the space are generated by linearly combining the geometries of the bases. The description of particular shapes as a compound of other shape makes sense for two reasons: First, the description could be compact, if the shape complexity is large relative to the number of bases. Second, the description has semantics if the base shapes are meaningful. Applications of such spaces of meshes are geometric animations and information visualizatio...
We present a novel approach to morph between two isometric poses of the same non-rigid object given ...
AbstractIn this paper, we describe a method for generating geometric morphs between general 3D solid...
We present an optic-space morphing technique that blends the interiors of given two- or three-dimens...
This work concentrates on the extension of classical mesh morphing (between two shapes) to the linea...
In computer graphics, models of three-dimensional shapes are nowadays mainly represented as meshes. ...
Morphing is a well known technique to generate smooth transitions between two objects. We propose a ...
Morphing is a well known technique to generate smooth transitions between two objects. We propose a ...
AbstractThe construction of shape spaces is studied from a mathematical and a computational viewpoin...
Morphing or metamorphosis is a technique for shape transformation between two objects. It smoothly t...
Morphing is the transformation from a source shape to a target shape. Conventional approaches to thi...
Meshes have become a widespread and popular representation of models in computer graphics. Morphing ...
Nowadays 3D computer animation is increasingly realistic as the models used for the characters becom...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
We present a novel approach to morph between two isometric poses of the same non-rigid object given ...
AbstractIn this paper, we describe a method for generating geometric morphs between general 3D solid...
We present an optic-space morphing technique that blends the interiors of given two- or three-dimens...
This work concentrates on the extension of classical mesh morphing (between two shapes) to the linea...
In computer graphics, models of three-dimensional shapes are nowadays mainly represented as meshes. ...
Morphing is a well known technique to generate smooth transitions between two objects. We propose a ...
Morphing is a well known technique to generate smooth transitions between two objects. We propose a ...
AbstractThe construction of shape spaces is studied from a mathematical and a computational viewpoin...
Morphing or metamorphosis is a technique for shape transformation between two objects. It smoothly t...
Morphing is the transformation from a source shape to a target shape. Conventional approaches to thi...
Meshes have become a widespread and popular representation of models in computer graphics. Morphing ...
Nowadays 3D computer animation is increasingly realistic as the models used for the characters becom...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
Geometric transformations are most commonly represented as square matrices in computer graphics. Fol...
We present a novel approach to morph between two isometric poses of the same non-rigid object given ...
AbstractIn this paper, we describe a method for generating geometric morphs between general 3D solid...
We present an optic-space morphing technique that blends the interiors of given two- or three-dimens...