The design-for-assembly technique requires realistic physically based simulation algorithms and in particular efficient geometric collision detection routines. Instead of approximating mechanical parts by large polygonal models, we work with the much smaller original CAD-data directly, thus avoiding precision and tolerance problems. We present a generic algorithm, which can decide whether two solids intersect or not. We identify classes of objects for which this algorithm can be efficiently specialized, and describe in detail how this specialization is done. These classes are objects that are bounded by quadric surface patches and conic arcs, objects that are bounded by natural quadric patches, torus patches, line segments and circular arcs...
This paper is aimed at introducing a faster collision detection algorithm for convex polyhedral in a...
We introduce a framework for collision detection between a pair of rigid polyhedra. Given the initia...
Collision detection is of paramount importance for many applications in computer graphics and visual...
The design-for-assembly technique requires realistic physically based simulation algorithms and in p...
The design-for-assembly technique requires realistic physi-cally based simulation algorithms and in ...
This paper surveys the techniques used to perform collision detection operations on 3D models. Virtu...
In this thesis we present methods for detecting collisions between moving rigid bodies whose boundar...
We propose an accurate collision detection algorithm for use in virtual reality applications. The al...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
The definitive version is available at www.blackwell-synergy.comInternational audienceThis paper int...
Virtual prototyping and assembly planning require physically based simulation techniques. In this se...
Collision detection between moving objects is an open question which raises major problems concernin...
In virtual manufacturing environment, operator-system interactions and physical simulation require r...
This paper presents a method for approximating polyhedral objects to support a timecritical collisi...
International audienceThis paper proposes an efficient collision detection method which is compatibl...
This paper is aimed at introducing a faster collision detection algorithm for convex polyhedral in a...
We introduce a framework for collision detection between a pair of rigid polyhedra. Given the initia...
Collision detection is of paramount importance for many applications in computer graphics and visual...
The design-for-assembly technique requires realistic physically based simulation algorithms and in p...
The design-for-assembly technique requires realistic physi-cally based simulation algorithms and in ...
This paper surveys the techniques used to perform collision detection operations on 3D models. Virtu...
In this thesis we present methods for detecting collisions between moving rigid bodies whose boundar...
We propose an accurate collision detection algorithm for use in virtual reality applications. The al...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
The definitive version is available at www.blackwell-synergy.comInternational audienceThis paper int...
Virtual prototyping and assembly planning require physically based simulation techniques. In this se...
Collision detection between moving objects is an open question which raises major problems concernin...
In virtual manufacturing environment, operator-system interactions and physical simulation require r...
This paper presents a method for approximating polyhedral objects to support a timecritical collisi...
International audienceThis paper proposes an efficient collision detection method which is compatibl...
This paper is aimed at introducing a faster collision detection algorithm for convex polyhedral in a...
We introduce a framework for collision detection between a pair of rigid polyhedra. Given the initia...
Collision detection is of paramount importance for many applications in computer graphics and visual...