Abstract We study the following pursuit-evasion game: One ormore hunters are seeking to capture an evading rabbit on a graph. At each round, the rabbit tries to gatherinformation about the location of the hunters but it can see them only if they are located on adjacentnodes. We show that two hunters suffice for catching rabbits with limited visibility with high probability.We distinguish between reactive rabbits who move only when the hunter is visible and general rabbits whocan employ more sophisticated strategies. We present polynomial time algorithms that decide whether a graph G is hunter-win, that is, if a single hunter can capturea rabbit of either kind on G
We study pursuit-evasion games in which a determinis-tic pursuer tries to capture an evader by movin...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
Abstract: In this paper, we present a game theoretic analysis of a visibility based pursuit-evasion ...
We study the following pursuit-evasion game: One or more hunters are seeking to capture an evading r...
We study the following pursuit-evasion game: One or more hunters are seeking to capture an evading r...
Randomized Pursuit-Evasion with Limited Visibility We study the following pursuit-evasion game: One ...
We study the following pursuit-evasion game: One or more hunters are seeking to capture an evading r...
Randomized Pursuit-Evasion with Local Visibility We study the following pursuit-evasion game: One or...
We analyze a randomized pursuit-evasion game on graphs. This game is played by two players, a hunter...
{ We analyze a randomized pursuit-evasion game on graphs. This game is played by two players, a {\em...
We analyze a randomized pursuit-evasion game on graphs. This game is played by two players, a hunter...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
We address discrete-time pursuit-evasion games in the plane where every player has identical sensing...
This paper contains two main results. First, we revisit the well-known visibility-based pursuit–evas...
We study pursuit-evasion games in which a determinis-tic pursuer tries to capture an evader by movin...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
Abstract: In this paper, we present a game theoretic analysis of a visibility based pursuit-evasion ...
We study the following pursuit-evasion game: One or more hunters are seeking to capture an evading r...
We study the following pursuit-evasion game: One or more hunters are seeking to capture an evading r...
Randomized Pursuit-Evasion with Limited Visibility We study the following pursuit-evasion game: One ...
We study the following pursuit-evasion game: One or more hunters are seeking to capture an evading r...
Randomized Pursuit-Evasion with Local Visibility We study the following pursuit-evasion game: One or...
We analyze a randomized pursuit-evasion game on graphs. This game is played by two players, a hunter...
{ We analyze a randomized pursuit-evasion game on graphs. This game is played by two players, a {\em...
We analyze a randomized pursuit-evasion game on graphs. This game is played by two players, a hunter...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
We address discrete-time pursuit-evasion games in the plane where every player has identical sensing...
This paper contains two main results. First, we revisit the well-known visibility-based pursuit–evas...
We study pursuit-evasion games in which a determinis-tic pursuer tries to capture an evader by movin...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
Abstract: In this paper, we present a game theoretic analysis of a visibility based pursuit-evasion ...