This paper describes the design and implementation of OBJECTSIM. OBJECTSIM overcomes the narrow focus of previous architecture simulators by specifying a small number of generic simulation objects (and an associated hierarchy) that are capable of implementing a wide range of target systems. Target systems range from multi-stage interconnection networks (MINs) and ATM and BISDN networks, through to bus and network based multiprocessors. OBJECTSIM also provides trace, execution and stochastic driver mechanisms. To simulate large systems ( > 256 nodes ) OBJECTSIM uses a distributed object oriented simulation kernel. The combination of this kernel with the object hierarchy method makes OBJECTSIM a unique contribution to the field. OBJECTSIM ...
We describe a simulator that is a useful supporting tool in all activities involving computer archit...
this article we present an object oriented implementation of DEVS-based models in C++ and a distribu...
A homogeneous machine architecture, consisting of a regular interconnection of many identical elemen...
This paper describes the conceptual design of OBJECTSIM. OBJECTSIM represents a new flexible and gen...
An object-oriented approach to modeling and simulating computer architectures is presented. This ap...
: Many simulation problems can take advantage of distributed simulation approach when dealing with t...
During the recent years the study of new parallel architectures has intensified. The design of a new...
Simulation is a key tool for computer architecture research. In particular, cycle-accurate simulator...
: Distributed simulation is one of the obvious ways how to deal with the growing complexity of many ...
allows an event consisting of several subevents to be processed concurrently. However, advance of si...
High speed simulation of concurrent systems requires distributed processing if meaningful results ar...
This simulation tool allows the user to explore different computer architectures with hardware suppo...
This paper describes an object oriented simulator model for parallel computer systems that is design...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
Simulation provides the ability to obtain results from, and analyse, a system without physically bui...
We describe a simulator that is a useful supporting tool in all activities involving computer archit...
this article we present an object oriented implementation of DEVS-based models in C++ and a distribu...
A homogeneous machine architecture, consisting of a regular interconnection of many identical elemen...
This paper describes the conceptual design of OBJECTSIM. OBJECTSIM represents a new flexible and gen...
An object-oriented approach to modeling and simulating computer architectures is presented. This ap...
: Many simulation problems can take advantage of distributed simulation approach when dealing with t...
During the recent years the study of new parallel architectures has intensified. The design of a new...
Simulation is a key tool for computer architecture research. In particular, cycle-accurate simulator...
: Distributed simulation is one of the obvious ways how to deal with the growing complexity of many ...
allows an event consisting of several subevents to be processed concurrently. However, advance of si...
High speed simulation of concurrent systems requires distributed processing if meaningful results ar...
This simulation tool allows the user to explore different computer architectures with hardware suppo...
This paper describes an object oriented simulator model for parallel computer systems that is design...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
Simulation provides the ability to obtain results from, and analyse, a system without physically bui...
We describe a simulator that is a useful supporting tool in all activities involving computer archit...
this article we present an object oriented implementation of DEVS-based models in C++ and a distribu...
A homogeneous machine architecture, consisting of a regular interconnection of many identical elemen...