This paper describes the conceptual design of OBJECTSIM. OBJECTSIM represents a new flexible and generic approach to modelling the performance of parallel and distributed systems. Performance measures of interest include overall execution speed, numbers of secondary memory accesses and network reconfiguration and routing activity. Using distributed simulation techniques adapted from the research on the Time Warp Operating System (TWOS)[15,16], and drawing on the theoretical design principles laid down by Tanir and Sevinc[17] OBJECTSIM achieves a high level of performance, flexibility and adaptability. OBJECTSIM overcomes the narrow focus of previous simulators by specifying a small number of generic simulation objects (and an associated hie...
High speed simulation of concurrent systems requires distributed processing if meaningful results ar...
The simulation is a technique of primary importance in the design and verification of systems and ar...
Conventional simulation environments and languages do not provide a unified approach to system decom...
This paper describes the design and implementation of OBJECTSIM. OBJECTSIM overcomes the narrow focu...
During the recent years the study of new parallel architectures has intensified. The design of a new...
An object-oriented approach to modeling and simulating computer architectures is presented. This ap...
: Many simulation problems can take advantage of distributed simulation approach when dealing with t...
Simulation is a key tool for computer architecture research. In particular, cycle-accurate simulator...
This thesis presents a unified approach to modeling of parallel architectures and algorithms with sp...
In this paper, a simulation model for incorporation within a performance-oriented parallel software ...
This paper describes an object oriented simulator model for parallel computer systems that is design...
this article we present an object oriented implementation of DEVS-based models in C++ and a distribu...
In this thesis we propose a distributed-memory parallel-computer simulation system called PUPPET (Pe...
In this work we discuss a range of approaches to full-system simulation of distributed memory parall...
: Distributed simulation is one of the obvious ways how to deal with the growing complexity of many ...
High speed simulation of concurrent systems requires distributed processing if meaningful results ar...
The simulation is a technique of primary importance in the design and verification of systems and ar...
Conventional simulation environments and languages do not provide a unified approach to system decom...
This paper describes the design and implementation of OBJECTSIM. OBJECTSIM overcomes the narrow focu...
During the recent years the study of new parallel architectures has intensified. The design of a new...
An object-oriented approach to modeling and simulating computer architectures is presented. This ap...
: Many simulation problems can take advantage of distributed simulation approach when dealing with t...
Simulation is a key tool for computer architecture research. In particular, cycle-accurate simulator...
This thesis presents a unified approach to modeling of parallel architectures and algorithms with sp...
In this paper, a simulation model for incorporation within a performance-oriented parallel software ...
This paper describes an object oriented simulator model for parallel computer systems that is design...
this article we present an object oriented implementation of DEVS-based models in C++ and a distribu...
In this thesis we propose a distributed-memory parallel-computer simulation system called PUPPET (Pe...
In this work we discuss a range of approaches to full-system simulation of distributed memory parall...
: Distributed simulation is one of the obvious ways how to deal with the growing complexity of many ...
High speed simulation of concurrent systems requires distributed processing if meaningful results ar...
The simulation is a technique of primary importance in the design and verification of systems and ar...
Conventional simulation environments and languages do not provide a unified approach to system decom...