Information technologies are an integral part of a contemporary society which bases its progress on knowledge being one goal of education. Beside acquiring knowledge, skills and routines, the goal of education is to create a complete individual who can rationally and timely make decisions, purposefully react in new situations and be trained for life-long learning. In order to accomplish all this, it is necessary to make educational process more creative, contemporary and adjusted to new generations of computer literate pupils who demand quicker and more frequent interactions, a lot of information at the same time, generations who quickly acquire rules of computer games. Computer games meeting pedagogical criteria should become an integral p...
Abstract: Along with knowledge acquisition, techniques and procedures, the goal of education is to d...
The purpose of this study is to explore the impacts of computer games on the mathematics instruction...
Since the arrival of the personal computer in the early 1980s people have been advocating the use of...
Information technologies are an integral part of a contemporary society which bases its progress on ...
One of the main drawbacks of delivering new teaching lessons in e-learning systems is the lack of mo...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
In the last few years, educational computer games have gained attention as a tool for facilitating. ...
The purpose of this study was to examine the effect of a mathematics computer game on students’ math...
Abstract: Along with knowledge acquisition, techniques and procedures, the goal of education is to d...
The purpose of this study is to explore the impacts of computer games on the mathematics instruction...
Since the arrival of the personal computer in the early 1980s people have been advocating the use of...
Information technologies are an integral part of a contemporary society which bases its progress on ...
One of the main drawbacks of delivering new teaching lessons in e-learning systems is the lack of mo...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
In the last few years, educational computer games have gained attention as a tool for facilitating. ...
The purpose of this study was to examine the effect of a mathematics computer game on students’ math...
Abstract: Along with knowledge acquisition, techniques and procedures, the goal of education is to d...
The purpose of this study is to explore the impacts of computer games on the mathematics instruction...
Since the arrival of the personal computer in the early 1980s people have been advocating the use of...