The dice game Farkle uses 6 six-sided dice and the objective of the game is to be the first person to score 10,000 points. The dice game involves rolling against the odds and possibly lose your running total points. Generating functions are used to determine the probability of various roll patterns and their expected values of points earned given the number of dice rolled. We are assuming the maximum Farkle score is attained for each roll for computations. The probability of rolling a Farkle for each case and the expected values are used as guidelines for decision-making during game play.https://commons.und.edu/es-showcase/1000/thumbnail.jp
AbstractIn this paper, we consider a non-cooperative two-person zero-sum matrix game, called dice ga...
Yatzy is a famous dice game that is played with a scorecard and five dice. By rolling the dice the p...
Students can discover through collaboration the principles of theoretical and experimental probabili...
The dice game Farkle uses 6 six-sided dice and the objective of the game is to be the first person t...
We present and solve optimality equations for the 2-player, jeopardy dice game Farkle (a.k.a. Dix Mi...
International audienceThis paper deals with a nondeterministic dice- based game: Heckmeck am Bratwur...
‘Chance all’ is a simple 3D6 dice game that explores a player’s attitude to risk vs reward. Strategi...
‘Chance all’ is a simple 3D6 dice game that explores a player’s attitude to risk vs reward. Strategi...
‘Chance all’ is a simple 3D6 dice game that explores a player’s attitude to risk vs reward. Strategi...
It was the purpose of this study to investigate various pure strategies for the dice game Pig. Two b...
Provides information on some dice rolling games and the social need for mathematical information on ...
This VMCAnalytic explores the progression of reasoning in Math used by a group of 6th-grade students...
Games are simple models of decisionmaking. Understanding games should help usunderstand decisions. M...
Abstract. We consider the following simple game: We are given a table with ten slots indexed one to ...
Abstract: In the game ‘6 out of 45 ’ the gambler has to guess 6 different numbers out of 45. These g...
AbstractIn this paper, we consider a non-cooperative two-person zero-sum matrix game, called dice ga...
Yatzy is a famous dice game that is played with a scorecard and five dice. By rolling the dice the p...
Students can discover through collaboration the principles of theoretical and experimental probabili...
The dice game Farkle uses 6 six-sided dice and the objective of the game is to be the first person t...
We present and solve optimality equations for the 2-player, jeopardy dice game Farkle (a.k.a. Dix Mi...
International audienceThis paper deals with a nondeterministic dice- based game: Heckmeck am Bratwur...
‘Chance all’ is a simple 3D6 dice game that explores a player’s attitude to risk vs reward. Strategi...
‘Chance all’ is a simple 3D6 dice game that explores a player’s attitude to risk vs reward. Strategi...
‘Chance all’ is a simple 3D6 dice game that explores a player’s attitude to risk vs reward. Strategi...
It was the purpose of this study to investigate various pure strategies for the dice game Pig. Two b...
Provides information on some dice rolling games and the social need for mathematical information on ...
This VMCAnalytic explores the progression of reasoning in Math used by a group of 6th-grade students...
Games are simple models of decisionmaking. Understanding games should help usunderstand decisions. M...
Abstract. We consider the following simple game: We are given a table with ten slots indexed one to ...
Abstract: In the game ‘6 out of 45 ’ the gambler has to guess 6 different numbers out of 45. These g...
AbstractIn this paper, we consider a non-cooperative two-person zero-sum matrix game, called dice ga...
Yatzy is a famous dice game that is played with a scorecard and five dice. By rolling the dice the p...
Students can discover through collaboration the principles of theoretical and experimental probabili...