“Augmented reality” (AR) is presented as technology that harmonizes, in real time and with user collaboration, digital information with physical information through different technological supports. Such are AR possibilities, that when it is incorporated into teaching, students show high satisfaction rates and positive attitudes for its use, but at the same time, a series of limitations and obstacles can be noticed. As an attempt to investigate the technical, curricular and organizational difficulties of AR incorporation in training contexts, an instrument “AR obstacle questionnaire” (CORA) was designed, which in turn was administered to a total of 264 subject experts for validation through the Delphi method, subsequently applying the “K co...
The current research had as aim to demonstrate the collaborative technological resources use inciden...
The final research work takes a tour of the existing ways of teaching and learning in the midst of a...
The university activity developed in virtual learning environments requires the application of strat...
“Augmented reality” (AR) is presented as technology that harmonizes, in real time and with user coll...
[EN] Proper use of multimedia resources in higher education can actively involve students and lead t...
The study of TIC´S as teaching strategy to the meaning learning development, it creates a communic...
Este proyecto tiene como propósito reflexionar frente al proceso de enseñanza-aprendizaje en el cont...
Actualment, els processos educatius universitaris estan marcats per la irrupció de les tecnologies a...
[EN] The ability to search and assess information and autonomous learning are key aspects related to...
As a result of the SARS-CoV2 pandemic, the incorporation of new technologies for face-to-face and di...
This research is carried out to incorporate the appropriate use of Ludic Didactic Strategies to imp...
At the beginning, Educational Technology as a field of study dealing with the use of such means in e...
Implementar una estrategia didáctica y de liderazgo educativo usando la tecnología realidad aumenta...
[ES] INTRODUCCIÓN: El diario profesional docente, un recurso que favorece la autoevaluación del prof...
The research carried out focuses on written communicative competence in eighth grade students of Bas...
The current research had as aim to demonstrate the collaborative technological resources use inciden...
The final research work takes a tour of the existing ways of teaching and learning in the midst of a...
The university activity developed in virtual learning environments requires the application of strat...
“Augmented reality” (AR) is presented as technology that harmonizes, in real time and with user coll...
[EN] Proper use of multimedia resources in higher education can actively involve students and lead t...
The study of TIC´S as teaching strategy to the meaning learning development, it creates a communic...
Este proyecto tiene como propósito reflexionar frente al proceso de enseñanza-aprendizaje en el cont...
Actualment, els processos educatius universitaris estan marcats per la irrupció de les tecnologies a...
[EN] The ability to search and assess information and autonomous learning are key aspects related to...
As a result of the SARS-CoV2 pandemic, the incorporation of new technologies for face-to-face and di...
This research is carried out to incorporate the appropriate use of Ludic Didactic Strategies to imp...
At the beginning, Educational Technology as a field of study dealing with the use of such means in e...
Implementar una estrategia didáctica y de liderazgo educativo usando la tecnología realidad aumenta...
[ES] INTRODUCCIÓN: El diario profesional docente, un recurso que favorece la autoevaluación del prof...
The research carried out focuses on written communicative competence in eighth grade students of Bas...
The current research had as aim to demonstrate the collaborative technological resources use inciden...
The final research work takes a tour of the existing ways of teaching and learning in the midst of a...
The university activity developed in virtual learning environments requires the application of strat...