We set out to create a game that would act as a showcase of our individual abilities and talents. We designed the game based on the two different art styles of our artists. We created original 2D art and fully animated it, and coded the game in Unreal Engine 4 using Blueprints. We performed playtesting in order to evaluate our game, and ended with a well-polished project
Cases such as the Legionnaires’ outbreak in 1976 (Fraser, et al., 1977) has made it apparent that th...
Acceleration is a basic concept in physics and engineering which is widely applied in fluid mechanic...
technical reportThis document describes ISIM, the simulator for the Impulse Adaptable Memory System....
This study tested the effects of different interfaces on players\u27 performance in racing games. Pa...
Projecte realitzat mitjançant programa de mobilitat. TONGJI UNIVERSITY. College of Electronics and I...
The McGurk-MacDonald effect explains the perception of speech as a duality separately perceived by t...
Battle Patrol is a two-player, turn-based strategy game that involves a cast of animated cartoon cha...
The purpose of this project is to develop a short game displaying the game mechanic of the computer ...
abstract: The WaterSim America is an interactive iPad game app included with the exhibition that tak...
Phenomena such as inattentional blindness and change blindness are responsible for humans’ inability...
The aim of the present study was design and evaluate a multi-purpose softball glove that would incre...
This project examined the effect of audio in a text-based video game on user experience. Participant...
A new method for the fabrication of memristors is exhibited involving the electrochemical anodizatio...
Many difficulties in metal machining arise from the precision required by the customer, as well as t...
Camera movement in first-person games is an overlooked point of evaluation and little research has b...
Cases such as the Legionnaires’ outbreak in 1976 (Fraser, et al., 1977) has made it apparent that th...
Acceleration is a basic concept in physics and engineering which is widely applied in fluid mechanic...
technical reportThis document describes ISIM, the simulator for the Impulse Adaptable Memory System....
This study tested the effects of different interfaces on players\u27 performance in racing games. Pa...
Projecte realitzat mitjançant programa de mobilitat. TONGJI UNIVERSITY. College of Electronics and I...
The McGurk-MacDonald effect explains the perception of speech as a duality separately perceived by t...
Battle Patrol is a two-player, turn-based strategy game that involves a cast of animated cartoon cha...
The purpose of this project is to develop a short game displaying the game mechanic of the computer ...
abstract: The WaterSim America is an interactive iPad game app included with the exhibition that tak...
Phenomena such as inattentional blindness and change blindness are responsible for humans’ inability...
The aim of the present study was design and evaluate a multi-purpose softball glove that would incre...
This project examined the effect of audio in a text-based video game on user experience. Participant...
A new method for the fabrication of memristors is exhibited involving the electrochemical anodizatio...
Many difficulties in metal machining arise from the precision required by the customer, as well as t...
Camera movement in first-person games is an overlooked point of evaluation and little research has b...
Cases such as the Legionnaires’ outbreak in 1976 (Fraser, et al., 1977) has made it apparent that th...
Acceleration is a basic concept in physics and engineering which is widely applied in fluid mechanic...
technical reportThis document describes ISIM, the simulator for the Impulse Adaptable Memory System....