This project analyzes characteristics of 3D objects in the real world, designs a framework by means of object-oriented methodology, which may be used to construct and simulate 3D world easily. Some algorithms such as collision detection and response, boundary check are discussed
When we start to develop a computer game we can benefit a lot if we start the development with an ex...
The implementation of 3D Snooker Simulator project is one part of the 3D Snooker Simulator project. ...
The implementation of 3D Snooker Simulator - Foundation classes development project is one part of t...
This project demonstrates a prototype of a simple 3D objects simulation coded using Visual C++ Versi...
The majority of simulation software generates the results in the form of data tables and 2D graphics...
When it comes to 3D graphics there are many things that a software developer must struggle with. Asi...
This thesis describes design and implementation of 3D space physical real-time simulation system as ...
3D sensors such as lidars, stereo cameras, time-of-flight cameras, and the Microsoft Kinect are incr...
The objective of this thesis is Open Scene Graph graphic library and its usability in standard pract...
Continuing advances and reduced costs in computational power, graphics processors and network bandwi...
Ovaj rad prikazuje korištenje OpenGL (Graphics Library) tehnologije i Bullet Physics pogons...
In this report, the design of a 3D graphic editor is provided with object-oriented technology and Op...
The process of design and development of virtual environments can be supported by tools and framewor...
The objective of this research is to provide a deployable driving simulation framework with the focu...
Designing a robot physically and validating it at every step is an arduous task. Contemporary roboti...
When we start to develop a computer game we can benefit a lot if we start the development with an ex...
The implementation of 3D Snooker Simulator project is one part of the 3D Snooker Simulator project. ...
The implementation of 3D Snooker Simulator - Foundation classes development project is one part of t...
This project demonstrates a prototype of a simple 3D objects simulation coded using Visual C++ Versi...
The majority of simulation software generates the results in the form of data tables and 2D graphics...
When it comes to 3D graphics there are many things that a software developer must struggle with. Asi...
This thesis describes design and implementation of 3D space physical real-time simulation system as ...
3D sensors such as lidars, stereo cameras, time-of-flight cameras, and the Microsoft Kinect are incr...
The objective of this thesis is Open Scene Graph graphic library and its usability in standard pract...
Continuing advances and reduced costs in computational power, graphics processors and network bandwi...
Ovaj rad prikazuje korištenje OpenGL (Graphics Library) tehnologije i Bullet Physics pogons...
In this report, the design of a 3D graphic editor is provided with object-oriented technology and Op...
The process of design and development of virtual environments can be supported by tools and framewor...
The objective of this research is to provide a deployable driving simulation framework with the focu...
Designing a robot physically and validating it at every step is an arduous task. Contemporary roboti...
When we start to develop a computer game we can benefit a lot if we start the development with an ex...
The implementation of 3D Snooker Simulator project is one part of the 3D Snooker Simulator project. ...
The implementation of 3D Snooker Simulator - Foundation classes development project is one part of t...