The objective of this thesis is Open Scene Graph graphic library and its usability in standard practice. More specifically, the goal of this project was creating set of demo applications, tutorials to them and one computer game testing possibilities of Open Scene Graph. Text of this technical report includes description of Open Scene Graph, its comparison to other graphic libraries, description of some techniques used in tutorials and in game, and description of implementation
Geographic Information Systems (GIS) and Computer Aided Facility Management-Systems (CAFM) are curre...
Goal of this thesis is to describe the process of creating a visualisation and simulation applicatio...
We present in this paper the use of game technologies during the development of 3 dimensional interf...
The goal of this bachelor's thesis was to get familiarized with graphical library OpenSceneGraph, wi...
When we start to develop a computer game we can benefit a lot if we start the development with an ex...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application devel...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
The topic of the thesis is using of OpenSceneGraph, tools for LOD and algorithms for mesh simplifica...
This Bachelor's thesis describe implementation of simple 3D game by OpenGL. The attention is paid to...
This work presents a short overview about the practical use of game engines using an example. Furthe...
Modern Enhanced and Synthetic Vision Systems (ESVS) usually incorporate complex 3D displays, for exa...
The work is focused on computer graphics and game developing. It describes physical model of a car b...
The Bachelor's diploma thesis covers with a graphical interface for board games. The main goal was t...
A 3D representation of a physical phenomena is often a good way to present it. It’s often easier to ...
Geographic Information Systems (GIS) and Computer Aided Facility Management-Systems (CAFM) are curre...
Goal of this thesis is to describe the process of creating a visualisation and simulation applicatio...
We present in this paper the use of game technologies during the development of 3 dimensional interf...
The goal of this bachelor's thesis was to get familiarized with graphical library OpenSceneGraph, wi...
When we start to develop a computer game we can benefit a lot if we start the development with an ex...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application devel...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
The topic of the thesis is using of OpenSceneGraph, tools for LOD and algorithms for mesh simplifica...
This Bachelor's thesis describe implementation of simple 3D game by OpenGL. The attention is paid to...
This work presents a short overview about the practical use of game engines using an example. Furthe...
Modern Enhanced and Synthetic Vision Systems (ESVS) usually incorporate complex 3D displays, for exa...
The work is focused on computer graphics and game developing. It describes physical model of a car b...
The Bachelor's diploma thesis covers with a graphical interface for board games. The main goal was t...
A 3D representation of a physical phenomena is often a good way to present it. It’s often easier to ...
Geographic Information Systems (GIS) and Computer Aided Facility Management-Systems (CAFM) are curre...
Goal of this thesis is to describe the process of creating a visualisation and simulation applicatio...
We present in this paper the use of game technologies during the development of 3 dimensional interf...