Color poster with text, graphs, and images.Current research into game-playing neural networks emphasizes deterministic games of per- fect information and training with “expert knowledge” such as known successful strategies. As an example, Google’s AlphaGo, a neural network agent designed to play the game Go, was trained with over 30 million different board positions drawn from approximately 160,000 different games. This expert knowledge gives AlphaGo a solid baseline for future play. We studied the application of neural networks to the game Lost Cities, a non-deterministic game of imperfect information, without providing such expert knowledge, and designed several neural network agents and implemented an agent using Monte Carlo tree ...
The goal of this project is to develop an agent capable of playing a particular game at an above ave...
In this paper we present an approach which given only a set of rules is able to learn to play the ga...
We created a computer program that allowed users to play ``No Thanks! , a popular card game that is ...
Color poster with text, charts, and graphs.The board game Lost Cities is a non-deterministic game of...
An experiment was conducted where neural networks compete for survival in an evolving population bas...
For more than the last decade, Monte Carlo Tree Search (MCTS) has been the basis of most of the winn...
Recent developments in deep reinforcement learning applied to abstract strategy games such as Go, ch...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
The aim of this work is the implementation of the game Risk and ex- ploration how to develop artific...
Project (M.S., Computer Science) -- California State University, Sacramento, 2013.Games are an inter...
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing cl...
For years, video games have been a field of innovation and progress, but mainly in the realms of gra...
In this work the author analyzes the usage of artificial neural networks in games. The author also a...
This paper addresses how neural networks learn to play one-shot normal form games through experience...
It is well known that artificial neural networks (ANNs) can learn deterministic automata. Learning n...
The goal of this project is to develop an agent capable of playing a particular game at an above ave...
In this paper we present an approach which given only a set of rules is able to learn to play the ga...
We created a computer program that allowed users to play ``No Thanks! , a popular card game that is ...
Color poster with text, charts, and graphs.The board game Lost Cities is a non-deterministic game of...
An experiment was conducted where neural networks compete for survival in an evolving population bas...
For more than the last decade, Monte Carlo Tree Search (MCTS) has been the basis of most of the winn...
Recent developments in deep reinforcement learning applied to abstract strategy games such as Go, ch...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
The aim of this work is the implementation of the game Risk and ex- ploration how to develop artific...
Project (M.S., Computer Science) -- California State University, Sacramento, 2013.Games are an inter...
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing cl...
For years, video games have been a field of innovation and progress, but mainly in the realms of gra...
In this work the author analyzes the usage of artificial neural networks in games. The author also a...
This paper addresses how neural networks learn to play one-shot normal form games through experience...
It is well known that artificial neural networks (ANNs) can learn deterministic automata. Learning n...
The goal of this project is to develop an agent capable of playing a particular game at an above ave...
In this paper we present an approach which given only a set of rules is able to learn to play the ga...
We created a computer program that allowed users to play ``No Thanks! , a popular card game that is ...