Rendering methods based on ray tracing provide high image realism, but have been historically regarded as offline only. This has changed in the past decade, due to significant advances in the construction and traversal performance of acceleration structures and the efficient use of data-parallel processing. Today, all major graphics companies offer real-time ray tracing solutions. The following work has contributed to this development with some key insights. We first address the limited support of dynamic scenes in previous work, by proposing two new parallel-friendly construction algorithms for KD-trees and BVHs. By approximating the cost function, we accelerate construction by up to an order of magnitude (especially for BVHs), at the expe...
In this thesis we investigate the use of uniform grids as acceleration structures for ray tracing on...
We present a comparative study of ray tracing algorithms implemented on a GPU for three published pa...
Abstract—Ray Tracing is a graphics rendering method that uses rays to trace the path of light in a c...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
iii Rendering methods based on ray tracing provide high image realism, but have been historically re...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Ray tracing is a very widely used rendering technique in many applications in the movie industry, ...
Ray tracing is an important computational primitive used in different algorithms including collision...
Ray tracing is an important computational primitive used in different algorithms including collision...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Our main goal is to create realistically looking animation in real-time. To that end, we are interes...
Our main goal is to create realistically looking animation in real-time. To that end, we are interes...
In this thesis we investigate the use of uniform grids as acceleration structures for ray tracing on...
We present a comparative study of ray tracing algorithms implemented on a GPU for three published pa...
Abstract—Ray Tracing is a graphics rendering method that uses rays to trace the path of light in a c...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
iii Rendering methods based on ray tracing provide high image realism, but have been historically re...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Ray tracing is a very widely used rendering technique in many applications in the movie industry, ...
Ray tracing is an important computational primitive used in different algorithms including collision...
Ray tracing is an important computational primitive used in different algorithms including collision...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Our main goal is to create realistically looking animation in real-time. To that end, we are interes...
Our main goal is to create realistically looking animation in real-time. To that end, we are interes...
In this thesis we investigate the use of uniform grids as acceleration structures for ray tracing on...
We present a comparative study of ray tracing algorithms implemented on a GPU for three published pa...
Abstract—Ray Tracing is a graphics rendering method that uses rays to trace the path of light in a c...