Virtual reality is used as a novel tool for behavioral experiments on humans. Two environments, Hexatown and Virtual Tübingen, are presented. Experiments on cognitive maps carried out in the Hexatown environment are reported in this paper. Results indicate that subjects are able to acquire configuration knowledge of the virtual town even in the absence of physical movement. Simpler mechanisms such as associations of views with movements are also present. We discuss the results in relation to a graph-theoretic approach to cognitive maps
We are investigating the nature and quality of mental spatial representations by studying spatial be...
The simplest representation of space allowing for spatial cognition in biological and artificial sys...
Using virtual geographic environment to simulate, express and reconstruct real environment is one of...
Virtual reality is used as a novel tool for behavioral experiments on humans. Two environments, Hexa...
The goal of social and spatial cognition is the understanding of human behavior when humans interact...
In the development of navigation behavior, one important step is the transition from routes to maps....
Navigation is a very important area of spatial information research that presents researchers with a...
Human performance and navigation activity in virtual environments can be measured and assessed with ...
At the Max-Planck-Institute for Biological Cybernetics in Tübingen we pursue a behavioral approach t...
Spatial behavior in humans and animals includes a wide variety of behavioral competences and makes u...
Spatial behavior in humans and animals includes a wide variety of behavioral competences and makes u...
Since the last decades of the past century, Virtual Reality (VR) has been developed also as a method...
Advances in virtual reality (VR) technology have greatly benefited spatial navigation research. By p...
Virtual Geographic Environment Cognition is the attempt to understand the human cognition of surface...
Absract One of the most challenging and complex tasks when working with virtual worlds is the naviga...
We are investigating the nature and quality of mental spatial representations by studying spatial be...
The simplest representation of space allowing for spatial cognition in biological and artificial sys...
Using virtual geographic environment to simulate, express and reconstruct real environment is one of...
Virtual reality is used as a novel tool for behavioral experiments on humans. Two environments, Hexa...
The goal of social and spatial cognition is the understanding of human behavior when humans interact...
In the development of navigation behavior, one important step is the transition from routes to maps....
Navigation is a very important area of spatial information research that presents researchers with a...
Human performance and navigation activity in virtual environments can be measured and assessed with ...
At the Max-Planck-Institute for Biological Cybernetics in Tübingen we pursue a behavioral approach t...
Spatial behavior in humans and animals includes a wide variety of behavioral competences and makes u...
Spatial behavior in humans and animals includes a wide variety of behavioral competences and makes u...
Since the last decades of the past century, Virtual Reality (VR) has been developed also as a method...
Advances in virtual reality (VR) technology have greatly benefited spatial navigation research. By p...
Virtual Geographic Environment Cognition is the attempt to understand the human cognition of surface...
Absract One of the most challenging and complex tasks when working with virtual worlds is the naviga...
We are investigating the nature and quality of mental spatial representations by studying spatial be...
The simplest representation of space allowing for spatial cognition in biological and artificial sys...
Using virtual geographic environment to simulate, express and reconstruct real environment is one of...