The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual and real objects coexist indistinguishably in the same space. An effective persistent illusion requires accurate registration between the real and the virtual objects, registration that is spatially and temporally coherent. However, visible misregistration can be caused by many inherent error sources, such as errors in calibration, tracking, and modeling, and system delay. This dissertation focuses on new methods that could be considered part of "the last mile" of spatio-temporal registration in AR: closed-loop spatial registration and low-latency temporal registration: 1. For spatial registration, the primary insight is that calibration, track...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Figure 1: Comparison between a conventional open-loop registration approach (a) and our closed-loop ...
Tracking and augmentation are usually handled in independent consecutive stages in augmented reality...
The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual an...
Feng Zheng: Spatio-Temporal Registration in Augmented Reality (Under the direction of Gregory F. Wel...
Figure 1: Two misregistered frames due to user motion in a projector-based AR experiment are shown i...
In Augmented Reality (AR), visible misregistration can be caused by many inherent error sources, suc...
The primary goal for Augmented Reality (AR) is bringing the real and virtual together into a common ...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
One of the most important problems in real-time, mobile augmented reality is *registration error* --...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Figure 1: Comparison between a conventional open-loop registration approach (a) and our closed-loop ...
Tracking and augmentation are usually handled in independent consecutive stages in augmented reality...
The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual an...
Feng Zheng: Spatio-Temporal Registration in Augmented Reality (Under the direction of Gregory F. Wel...
Figure 1: Two misregistered frames due to user motion in a projector-based AR experiment are shown i...
In Augmented Reality (AR), visible misregistration can be caused by many inherent error sources, suc...
The primary goal for Augmented Reality (AR) is bringing the real and virtual together into a common ...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
One of the most important problems in real-time, mobile augmented reality is *registration error* --...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human w...
Figure 1: Comparison between a conventional open-loop registration approach (a) and our closed-loop ...
Tracking and augmentation are usually handled in independent consecutive stages in augmented reality...