Figure 1: Comparison between a conventional open-loop registration approach (a) and our closed-loop registration approach employing both world-space pose refinement (b) and screen-space pixel-wise corrections (c). The dragon, the square & axes object and shadows are augmented. In (a), errors in estimates of camera intrinsics and extrinsics (6DOF pose) result in visible misregistration that is neither measured nor corrected as part of a conventional open-loop approach. Such registration errors include direct virtual object misregistration (e.g., the square & axes object), and “phantom ” object misregistration errors including incorrect real-to-virtual occlusions (e.g., between the tower and the dragon) and associated shading effects ...
In Spatial Augmented Reality (SAR) applications, real world objects are augmented with virtual conte...
Early work in augmented reality grew out of virtual reality research domains. These initial augmente...
In Spatial Augmented Reality (SAR) applications, real world objects are augmented with virtual conte...
In Augmented Reality (AR), visible misregistration can be caused by many inherent error sources, suc...
Figure 1: Two misregistered frames due to user motion in a projector-based AR experiment are shown i...
This paper addresses the problem of correcting visual regis-tration errors in video-based augmented-...
Feng Zheng: Spatio-Temporal Registration in Augmented Reality (Under the direction of Gregory F. Wel...
ugmented reality (AR) systems allow A users to interact with real and computer-generated objects by ...
The typical registration process in augmented reality CAR) consists of three independent consecutive...
The typical registration process in augmented reality CAR) consists of three independent consecutive...
Augmented reality (AR) systems combine three-dimensional computer-generated imagery with the view ...
The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual an...
The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual an...
Tracking and augmentation are usually handled in independent consecutive stages in augmented reality...
Tracking and augmentation are usually handled in independent con-secutive stages in augmented realit...
In Spatial Augmented Reality (SAR) applications, real world objects are augmented with virtual conte...
Early work in augmented reality grew out of virtual reality research domains. These initial augmente...
In Spatial Augmented Reality (SAR) applications, real world objects are augmented with virtual conte...
In Augmented Reality (AR), visible misregistration can be caused by many inherent error sources, suc...
Figure 1: Two misregistered frames due to user motion in a projector-based AR experiment are shown i...
This paper addresses the problem of correcting visual regis-tration errors in video-based augmented-...
Feng Zheng: Spatio-Temporal Registration in Augmented Reality (Under the direction of Gregory F. Wel...
ugmented reality (AR) systems allow A users to interact with real and computer-generated objects by ...
The typical registration process in augmented reality CAR) consists of three independent consecutive...
The typical registration process in augmented reality CAR) consists of three independent consecutive...
Augmented reality (AR) systems combine three-dimensional computer-generated imagery with the view ...
The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual an...
The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual an...
Tracking and augmentation are usually handled in independent consecutive stages in augmented reality...
Tracking and augmentation are usually handled in independent con-secutive stages in augmented realit...
In Spatial Augmented Reality (SAR) applications, real world objects are augmented with virtual conte...
Early work in augmented reality grew out of virtual reality research domains. These initial augmente...
In Spatial Augmented Reality (SAR) applications, real world objects are augmented with virtual conte...