AbstractIn this paper, a new algorithm for the intersection between a segment and a triangle in 3D is presented. This algorithm is suitable for interference tests between moving polyhedral solids, as is shown in the times study. In this situation it is necessary to determine whether the interference between triangles takes place (boolean test), and in some applications to determine the intersection point. When solids move certain changing information, such as the triangle normal, cannot be stored so the algorithms cannot take advantage of pre-calculations. A set of tests and a study of the computational cost of the new algorithm compared with classical algorithms are provided. These algorithms and studies can be used and extended by program...
Several robotic and computer vision applications depend upon the efficient determination of polygona...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Motivated by the unexpected failure of the triangle intersection component of the Projection Algorit...
AbstractIn this paper, a new algorithm for the intersection between a segment and a triangle in 3D i...
This paper presents a new method for computing whether or not two triangles in three dimensions inte...
In summary algorithms using barycentric coordinates have been presented which allow for the simplifi...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Triangulation is an efficient way to simplify and unify interference problems such as hidden line an...
In this article we present an algorithm to determine the intersection between rays and triangles bas...
Testing for the existence of intersections is an important part of algorithms for interference detec...
This thesis presents an exact parallel algorithm for computing the intersection be- tween two 3D tri...
Two methods for detecting intersections among three dimensional objects are described. The first met...
In this paper, we examine existing direct 3D ray-triangle intersection tests (i.e., those that do no...
Efficient collision detection is critical in 3D geometric modeling. In this paper, we first implemen...
Several robotic and computer vision applications depend upon the efficient determination of polygona...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Motivated by the unexpected failure of the triangle intersection component of the Projection Algorit...
AbstractIn this paper, a new algorithm for the intersection between a segment and a triangle in 3D i...
This paper presents a new method for computing whether or not two triangles in three dimensions inte...
In summary algorithms using barycentric coordinates have been presented which allow for the simplifi...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Triangulation is an efficient way to simplify and unify interference problems such as hidden line an...
In this article we present an algorithm to determine the intersection between rays and triangles bas...
Testing for the existence of intersections is an important part of algorithms for interference detec...
This thesis presents an exact parallel algorithm for computing the intersection be- tween two 3D tri...
Two methods for detecting intersections among three dimensional objects are described. The first met...
In this paper, we examine existing direct 3D ray-triangle intersection tests (i.e., those that do no...
Efficient collision detection is critical in 3D geometric modeling. In this paper, we first implemen...
Several robotic and computer vision applications depend upon the efficient determination of polygona...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Motivated by the unexpected failure of the triangle intersection component of the Projection Algorit...