AbstractA hybrid algorithm is introduced in order to generate optimal closed-loop controls in a pursuit-evasion problem. The algorithm is composed of a differential dynamic programming method and a singular perturbation technique. The first mentioned method is used in those parts where the latter is weak. The method so created has an open-loop character. By having the open-loop solution updated as often as possible when new measures of the states have been estimated, the method will be near-optimal closed-loop. The game problem is discussed in terms of optimistic or pessimistic strategies, based on assumptions of the evader's strategy. In practice, the evader he may not do his best. The demonstrative example is in the horizontal plane, form...
AbstractAircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differ...
Abstract Pursuit-evasion games have been used for modeling various forms of con-flict arising betwee...
This paper presents a new methodology for solving multi-player pursuit and evasion games. The propos...
AbstractA hybrid algorithm is introduced in order to generate optimal closed-loop controls in a purs...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
AbstractAn algorithm for obtaining a state-feedback control law for near-optimal aircraft pursuit-ev...
AbstractAn algorithm for obtaining a state-feedback control law for near-optimal aircraft pursuit-ev...
Optimal control problems which describe realistic technical applications exhibit various features of...
Pursuit-evasion games in complex environments have a rich but disconnected history. Continuous or d...
. Complex pursuit-evasion games with state variable inequality constraints are investigated. Necessa...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
Pursuit-evasion games in complex environments have a rich but disconnected history. Continuous or d...
This article considers the method of developing an evader control strategy in the non-linear differe...
: Traditional analytic or controltheoretic solutions to the problem of optimizing evasive maneuvers ...
AbstractAircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differ...
Abstract Pursuit-evasion games have been used for modeling various forms of con-flict arising betwee...
This paper presents a new methodology for solving multi-player pursuit and evasion games. The propos...
AbstractA hybrid algorithm is introduced in order to generate optimal closed-loop controls in a purs...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
AbstractAn algorithm for obtaining a state-feedback control law for near-optimal aircraft pursuit-ev...
AbstractAn algorithm for obtaining a state-feedback control law for near-optimal aircraft pursuit-ev...
Optimal control problems which describe realistic technical applications exhibit various features of...
Pursuit-evasion games in complex environments have a rich but disconnected history. Continuous or d...
. Complex pursuit-evasion games with state variable inequality constraints are investigated. Necessa...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
Pursuit-evasion games in complex environments have a rich but disconnected history. Continuous or d...
This article considers the method of developing an evader control strategy in the non-linear differe...
: Traditional analytic or controltheoretic solutions to the problem of optimizing evasive maneuvers ...
AbstractAircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differ...
Abstract Pursuit-evasion games have been used for modeling various forms of con-flict arising betwee...
This paper presents a new methodology for solving multi-player pursuit and evasion games. The propos...