Rendering accurate and convincing virtual content into mixed reality (MR) scenes requires detailed illumination information about the real environment. In existing MR systems, this information is often captured using light probes [1, 8, 9, 17, 19--21], or by reconstructing the real environment as a preprocess [31, 38, 54]. We present a method for capturing and updating a HDR radiance map of the real environment and tracking camera motion in real time using a self-contained camera system, without prior knowledge about the real scene. The method is capable of producing plausible results immediately and improving in quality as more of the scene is reconstructed. We demonstrate how this can be used to render convincing virtual objects whose ill...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
Illumination for mixed reality consists of simulating the illumination of 3D scenes composed with re...
The wide availability of mobile devices capable of computing high fidelity graphics in real-time has...
When rendering virtual objects in a mixed reality application, it is helpful to have access to an en...
AbstractIllumination is one of the key components in the creation of realistic renderings of scenes ...
International audienceAcquiring High Dynamic Range (HDR) light-fields from several images with diffe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
Interactive volume visualization using a mixed reality (MR) system helps provide users with an intui...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
Illumination for mixed reality consists of simulating the illumination of 3D scenes composed with re...
The wide availability of mobile devices capable of computing high fidelity graphics in real-time has...
When rendering virtual objects in a mixed reality application, it is helpful to have access to an en...
AbstractIllumination is one of the key components in the creation of realistic renderings of scenes ...
International audienceAcquiring High Dynamic Range (HDR) light-fields from several images with diffe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
Interactive volume visualization using a mixed reality (MR) system helps provide users with an intui...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
International audienceIn this work, we consider the challenge of achieving a coherent blending betwe...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
Illumination for mixed reality consists of simulating the illumination of 3D scenes composed with re...
The wide availability of mobile devices capable of computing high fidelity graphics in real-time has...