International audienceAcquiring High Dynamic Range (HDR) light-fields from several images with different exposures (sensor integration periods) has been widely considered for static camera positions. In this paper a new approach is proposed that enables 3D HDR environment maps to be acquired directly from a dynamic set of images in real-time. In particular a method will be proposed to use an RGB-D camera as a dynamic light-field sensor, based on a dense real-time 3D tracking and mapping approach, that avoids the need for a light-probe or the observation of reflective surfaces. The 6dof pose and dense scene structure will be estimated simultaneously with the observed dynamic range so as to compute the radiance map of the scene and fuse a str...
We present a framework for shading of virtual objects using high dynamic range (HDR) light probe seq...
Realistic images can be computed at interactive frame rates for Computer Graphics applications. Mean...
Common cameras with a dynamic range of two orders cannot reproduce typical outdoor scenes with a rad...
International audience— Acquiring High Dynamic Range (HDR) photos from several images, with an activ...
ISMAR 2008 : 7th IEEE and ACM International Symposium on Mixed and Augmented Reality , Sep 15-18, 20...
This paper presents a method for resampling a sequence of high dynamic range light probe images into...
In this work we present a real time method of lighting virtual objects using measured scene radiance...
When the dynamic range of radiance values in a scene exceeds the capabilities of a camera, a single ...
Two-dimensional, conventional images are gradually losing their hegemony, leaving room for novel for...
Two-dimensional, conventional images are gradually losing their hegemony, leaving room for novel for...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
Rendering accurate and convincing virtual content into mixed reality (MR) scenes requires detailed i...
This work presents a framework for shading of virtual objects using high dynamic range (HDR) light p...
We present an interactive system for fully dynamic scene lighting using captured high dynamic range ...
We present an interactive system for fully dynamic scene lighting using captured high dynamic range...
We present a framework for shading of virtual objects using high dynamic range (HDR) light probe seq...
Realistic images can be computed at interactive frame rates for Computer Graphics applications. Mean...
Common cameras with a dynamic range of two orders cannot reproduce typical outdoor scenes with a rad...
International audience— Acquiring High Dynamic Range (HDR) photos from several images, with an activ...
ISMAR 2008 : 7th IEEE and ACM International Symposium on Mixed and Augmented Reality , Sep 15-18, 20...
This paper presents a method for resampling a sequence of high dynamic range light probe images into...
In this work we present a real time method of lighting virtual objects using measured scene radiance...
When the dynamic range of radiance values in a scene exceeds the capabilities of a camera, a single ...
Two-dimensional, conventional images are gradually losing their hegemony, leaving room for novel for...
Two-dimensional, conventional images are gradually losing their hegemony, leaving room for novel for...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
Rendering accurate and convincing virtual content into mixed reality (MR) scenes requires detailed i...
This work presents a framework for shading of virtual objects using high dynamic range (HDR) light p...
We present an interactive system for fully dynamic scene lighting using captured high dynamic range ...
We present an interactive system for fully dynamic scene lighting using captured high dynamic range...
We present a framework for shading of virtual objects using high dynamic range (HDR) light probe seq...
Realistic images can be computed at interactive frame rates for Computer Graphics applications. Mean...
Common cameras with a dynamic range of two orders cannot reproduce typical outdoor scenes with a rad...