International audienceWe present an algorithm that computes approximate pure Nash equilibria in a broad class of constraint satisfaction games that generalize the well-known cut and party affiliation games. Our results improve previous ones by Bhalgat et al. (EC 10) in terms of the obtained approximation guarantee. More importantly, our algorithm identifies a polynomially-long sequence of improvement moves from any initial state to an approximate equilibrium in these games. The existence of such short sequences is an interesting structural property which, to the best of our knowledge, was not known before. Our techniques adapt and extend our previous work for congestion games (FOCS 11) but the current analysis is considerably simpler
One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how play...
We study the existence of approximate pure Nash equilibria in weighted congestion games and develop ...
Finding a Nash equilibrium of a game and in particular a bimatrix game is one of the most central pr...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
Congestion games constitute an important class of games in which computing an exact or even approxim...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannak...
We consider the problem of the existence of natural improvement dynamics leading to approximate pure...
International audienceWe consider the problem of the existence of natural improvement dynamics leadi...
We study the computation of approximate pure Nash equilibria in Shapley value (SV) weighted congesti...
Congestion games constitute an important class of games to model resource allocation by different us...
Among other solution concepts, the notion of the pure Nash equilibrium plays a central role in Game ...
This paper presents a new way to map a Constraint Satisfaction Problem (CSP) onto a non-cooperative ...
One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how play...
We study the existence of approximate pure Nash equilibria in weighted congestion games and develop ...
Finding a Nash equilibrium of a game and in particular a bimatrix game is one of the most central pr...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
Congestion games constitute an important class of games in which computing an exact or even approxim...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannak...
We consider the problem of the existence of natural improvement dynamics leading to approximate pure...
International audienceWe consider the problem of the existence of natural improvement dynamics leadi...
We study the computation of approximate pure Nash equilibria in Shapley value (SV) weighted congesti...
Congestion games constitute an important class of games to model resource allocation by different us...
Among other solution concepts, the notion of the pure Nash equilibrium plays a central role in Game ...
This paper presents a new way to map a Constraint Satisfaction Problem (CSP) onto a non-cooperative ...
One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how play...
We study the existence of approximate pure Nash equilibria in weighted congestion games and develop ...
Finding a Nash equilibrium of a game and in particular a bimatrix game is one of the most central pr...