This paper presents a new way to map a Constraint Satisfaction Problem (CSP) onto a non-cooperative game. Constraint Satisfaction Problems arise in many areas of Artificial Intelligence and have usually been tackled with backtracking based algorithms. The relevance of equilibrium theory in games with respect to the problem of finding a solution or a partial solution for a CSP is shown. The concepts of Nash equilibrium, admissible equilibrium and perfect equilibrium are examined. We prove that the solutions of a CSP are equilibrium points in pure strategy, both in the sense of Nash and in the sense of Selten. Finally, it is shown a CSP solution can be reached through a step by step evolutionary process, in which variables update the probabil...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
www.cse.ucsc.edu / ¡ kolaitis We shed light on the connections between different approaches to cons...
This thesis presents a topic at the interface of game theory and constraint programming. More precis...
International audienceFor a variety of automated collective decision systems, Pure Nash Equilibria [...
International audienceGame theory is a highly successful paradigm for strategic decision making betw...
International audienceGame Theory studies situations in which multiple agents having conflicting obj...
The notion of optimality naturally arises in many areas of applied mathematics and computer science ...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
A generalized game is a situation in which interaction between agents occurs not only through their ...
htmlabstractThe notion of optimality naturally arises in many areas of applied mathematics and compu...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
This chapter of the Handbook of Game Theory (Vol. 3) provides an overview of the theory of Nash equi...
In game theory, mechanism design is concerned with the design of incentives so that a desired outcom...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
www.cse.ucsc.edu / ¡ kolaitis We shed light on the connections between different approaches to cons...
This thesis presents a topic at the interface of game theory and constraint programming. More precis...
International audienceFor a variety of automated collective decision systems, Pure Nash Equilibria [...
International audienceGame theory is a highly successful paradigm for strategic decision making betw...
International audienceGame Theory studies situations in which multiple agents having conflicting obj...
The notion of optimality naturally arises in many areas of applied mathematics and computer science ...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
A generalized game is a situation in which interaction between agents occurs not only through their ...
htmlabstractThe notion of optimality naturally arises in many areas of applied mathematics and compu...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
International audienceWe present an algorithm that computes approximate pure Nash equilibria in a br...
This chapter of the Handbook of Game Theory (Vol. 3) provides an overview of the theory of Nash equi...
In game theory, mechanism design is concerned with the design of incentives so that a desired outcom...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
www.cse.ucsc.edu / ¡ kolaitis We shed light on the connections between different approaches to cons...
This thesis presents a topic at the interface of game theory and constraint programming. More precis...